Card Rulings:Gem-Knight Fusion
OCG Rulings
- You can only activate the effect of "Gem-Knight Fusion" which adds it to your hand during your Main Phase.[1]
- The effect of "Gem-Knight Fusion" which adds it to your hand starts a Chain Link.[1]
- Removing from play a "Gem-Knight" monster from your Graveyard is a cost to activate the effect of a "Gem-Knight Fusion" in your Graveyard.[1]
- The effect of "Gem-Knight Fusion" which adds it to your hand does not target.[1]
References
- ↑ a b c d Konami FAQ: Spell Card > Gem-Knight Fusion