Card Rulings:Giant Germ
Contents
TCG Rulings
Mentions in Other Rulings
- Calming Magic: While “Calming Magic” is active, if an effect like “Giant Germ” triggers, you inflict damage but do not Special Summon.
OCG Rulings
- After the effect of "Calming Magic" has resolved, players cannot Special Summon monsters and cannot choose to activate effects which Special Summon monsters.[1]
- When "Giant Germ" is destroyed by battle, you inflict damage to the opponent, but you cannot Special Summon additional copies of "Giant Germ" from your Deck.[1]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11] |
Mentions in Other Rulings
- Barrel Behind the Door: You can activate "Barrel Behind the Door" against Trigger Effects like..."Giant Germ"...
- Barrel Behind the Door: If one player's "Giant Germ" attacks another "Giant Germ" so that both effects activating during the Damage Step, they form a chain. If both players control "Barrel Behind the Door", only 1 player can chain theirs. The turn player will be able to chain "Barrel Behind the Door" to the opponent's "Giant Germ" because it is Step 2 of the chain.
- Last Turn: If a player's Life Points are reduced to zero during the special Battle Phase of "Last Turn", or afterwards during the normal course of the turn, then that player loses. Example: "Giant Germ" is Special Summoned by the turn player and is destroyed as a result of battle, and the opponent had 500 or fewer Life Points when activating "Last Turn".
- Metalsilver Armor: When you have a monster equipped with "Metalsilver Armor", your opponent CAN activate the effect of ... "Giant Germ" because their effects do not target 1 card.
- Prohibition: If ... "Giant Germ" is on the field when declared by "Prohibition", when it is destroyed by battle and sent to the Graveyard its effect activates, but the Special Summoned ... "Giant Germ" "cannot be used", so their effects will not be applied when they are destroyed by battle and sent to the Graveyard.
References
- ↑ a b Konami FAQ: Please explain whether or not a player can activate an effect which Special Summons a monster while the effect of "Calming Magic" is being applied.
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS