Card Rulings:Terrible Deal
OCG Rulings
- You cannot activate this card in the Damage Step.[1]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been declared unofficial by Konami.[2] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [3][4][5][6][7][8][9][10][11] |
- This card must be chained directly to the activation of one of your opponent's Spell Cards. You cannot activate this card if there is already another card or effect on the Chain to your opponent's Spell Card activation.
- You cannot activate this card if your opponent has no cards in their hand.
References
- ↑ a b Konami FAQ: Trap Card > Terrible Deal
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]
- ↑ UDE FAQ: SPECIFIC CARDS RULINGS