Card Tips:Miracle's Wake
- This card can be searched by "Trap Trick", "Trap Tracks", "Lady Labrynth of the Silver Castle", "Lilith, Lady of Lament", "Triple Tactics Thrust", "Angel of Blue Tears", "Farewelcome Labrynth", "Labrynth Set-Up", and other generic searchers.
- Use this card with a monster that cannot be Destroyed by battle with 1 attack, like "Fortress Warrior", "Dark Resonator" or "Shield Wing", to survive multiple opponent's attacks.
- Ram a Searcher monster like "Mystic Tomato" or "Pyramid Turtle" into a higher ATK monster and then use this card to bring your Searcher back (and ram again) to get 2 monsters in 1 turn.
- As long as the monster destroyed by battle goes to your Graveyard, you can use this card to Special Summon that monster. This allows you recover a monster of yours that your opponent controls, so use this card with a card such as "Creature Swap".
- Use this combo with a Searcher and possibly end up with at least 3 monsters, including a Searcher you can use again.
- Use this card to bring back a Synchro Monster that may have been destroyed in battle this turn for a chance to use its effects again next turn.
- This card can work with "Lightsworn" monsters. If you have a "Celestia, Lightsworn Angel" in your hand when another "Lightsworn" on the field is destroyed, activate this card at the end of the Battle Phase to bring the destroyed "Lightsworn" back and then Tribute it for "Celestia" to use her effect.
- Bring back a "Gadget" monster with this card and play "Inferno Reckless Summon". You will end up with three "Gadgets" on the field and three more in your hand possibly to be used for a discard cost of some kind.
- This works well with "Chimera the Flying Mythical Beast". When "Chimera" is destroyed, it'll summon either "Berfomet" or "Gazelle the King of Mythical Beasts", then activate this card to revive "Chimera", ensuring that you'll always have a monster on the field.