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{{Unofficial name|English}}
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{{Unofficial lore|English}}
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{{CardTable2
 
{{CardTable2
| fr_name              = Doriado des Ténèbres
 
| de_name              = Finstere Doriado
 
| it_name              = Doriado Nero
 
| pt_name              = Doriado Sombrio
 
| es_name              = Doriado Oscura
 
 
| ja_name              = ダーク・ドリアード
 
| ja_name              = ダーク・ドリアード
 
| romaji_name          = Dāku Doriādo
 
| romaji_name          = Dāku Doriādo
| ko_name              = 다크 드리야드
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| image                = DarkDoriado-BOSH-IT-C-1E.png
| ko_rr_name            = Dakeu Deuriyadeu
+
| attribute            = Dark
| sc_name              = 黑暗多里雅德
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| type                  = Spellcaster
| image                = DarkDoriado-SDCH-EN-C-1E.png
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| type2                 = Pendulum
| attribute            = DARK
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| type3                = Effect
| types                 = Spellcaster / Pendulum / Effect
 
 
| level                = 4
 
| level                = 4
 
| pendulum_scale        = 5
 
| pendulum_scale        = 5
 
| atk                  = 1800
 
| atk                  = 1800
 
| def                  = 1400
 
| def                  = 1400
| password              = 62312469
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| number                = 62312469
| pendulum_effect_types = Continuous-like
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| effect                = Continuous, Trigger
| effect_types          = Trigger
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| pendulum_effect      = All [[EARTH]], [[WIND]], [[WATER]], and [[FIRE]] [[monster]]s you [[control]] gain 200 [[ATK]] and [[DEF]] for each monster you control with a different [[Attribute]].
| pendulum_effect      = All [[EARTH]], [[WATER]], [[FIRE]], and [[WIND]] [[monster]]s you [[control]] gain 200 [[ATK]]/[[DEF]] for every different [[Attribute]] among the monsters you control.
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| lore                  = If this card is [[Normal Summon|Normal]] or [[Special Summon]]ed: You can choose 1 [[EARTH]], 1 [[WIND]], 1 [[WATER]], and 1 [[FIRE]] [[Monster Card|monster]] in your [[Main Deck|Deck]] and place them on top of your Deck in any order.
| lore                  = If this card is [[Normal Summon|Normal]] or [[Special Summon]]ed: You can choose 4 [[Monster Card|monsters]] from your [[Main Deck|Deck]] (1 [[EARTH]], 1 [[WATER]], 1 [[FIRE]], and 1 [[WIND]]), then place them on top of the Deck in any order.
 
| fr_pendulum_effect    = Tous les monstres TERRE, EAU, FEU et VENT que vous contrôlez gagnent 200 ATK/DEF pour chaque Attribut différent parmi les monstres que vous contrôlez.
 
| fr_lore              = Si cette carte est Invoquée Normalement ou Spécialement : vous pouvez choisir 4 monstres depuis votre Deck (1 TERRE, 1 EAU, 1 FEU et 1 VENT), puis placez-les au-dessus du Deck dans l'ordre de votre choix.
 
| de_pendulum_effect    = Alle ERDE, WASSER, FEUER und WIND Monster, die du kontrollierst, erhalten für jede unterschiedliche Eigenschaft unter den Monstern, die du kontrollierst, 200 ATK/DEF.
 
| de_lore              = Falls diese Karte als Normal- oder Spezialbeschwörung beschworen wird: Du kannst 4 Monster von deinem Deck bestimmen (1 ERDE, 1 WASSER, 1 FEUER und 1 WIND), dann lege sie in beliebiger Reihenfolge auf das Deck.
 
| it_pendulum_effect    = Tutti i mostri TERRA, ACQUA, FUOCO e VENTO che controlli guadagnano 200 ATK/DEF per ogni Attributo diverso tra i mostri che controlli.
 
| it_lore              = Se questa carta viene Evocata Normalmente o Specialmente: puoi selezionare 4 mostri dal tuo Deck (1 TERRA, 1 ACQUA, 1 FUOCO e 1 VENTO), poi mettili in cima al Deck in qualsiasi ordine.
 
| pt_pendulum_effect    = Todos os monstros de TERRA, ÁGUA, FOGO e VENTO que você controla ganham 200 de ATK/DEF para cada Atributo diferente entre os monstros que você controla.
 
| pt_lore              = Se este card for Invocado por Invocação-Normal ou Especial: você pode selecionar 4 monstros do seu Deck (1 de TERRA, 1 de ÁGUA, 1 de FOGO e 1 de VENTO) e, depois, coloque-os no topo do Deck em qualquer ordem.
 
| es_pendulum_effect    = Todos los monstruos de TIERRA, AGUA, FUEGO y VIENTO que controles ganan 200 ATK/DEF por cada Atributo diferente entre los monstruos que controles.
 
| es_lore              = Si esta carta es Invocada de Modo Normal o Especial: puedes elegir 4 monstruos en tu Deck (1 de TIERRA, 1 de AGUA, 1 de FUEGO y 1 de VIENTO), y después ponerlos en la parte superior del Deck en cualquier orden.
 
 
| ja_pendulum_effect    = ①:自分フィールドの地・水・炎・風属性モンスターの攻撃力・守備力は、自分フィールドのモンスターの属性の種類×200アップする。
 
| ja_pendulum_effect    = ①:自分フィールドの地・水・炎・風属性モンスターの攻撃力・守備力は、自分フィールドのモンスターの属性の種類×200アップする。
| ja_lore              = ①:このカードが召喚・特殊召喚した場合に発動できる。デッキから地・水・炎・風属性モンスターを1体ずつ選び、好きな順番でデッキの上に戻す。
+
| ja_lore              = ①:このカードが召喚・特殊召喚に成功した場合に発動できる。デッキから地・水・炎・風属性モンスターを1体ずつ選び、好きな順番でデッキの上に戻す。
| ko_pendulum_effect    = ①: 자신 필드의 땅 / 물 / 화염 / 바람 속성 몬스터의 공격력 / 수비력은 자신 필드의 몬스터 속성의 종류 × 200 올린다.
 
| ko_lore              = ①: 이 카드가 일반 소환 / 특수 소환에 성공했을 경우에 발동할 수 있다. 덱에서 땅 / 물 / 화염 / 바람 속성 몬스터를 1장씩 고르고, 좋아하는 순서대로 덱 위로 되돌린다.
 
| sc_pendulum_effect    = ①:自己场上的地・水・炎・风属性怪兽的攻击力・守备力上升相当于自己场上怪兽属性的种类×200的数值。
 
| sc_lore              = ①:此卡召唤・特殊召唤成功的情况下可以发动。从牌组挑选地・水・炎・风属性怪兽各1只,以喜欢的顺序放回牌组上面。
 
 
| en_sets              =  
 
| en_sets              =  
BOSH-EN035; Breakers of Shadow; Common
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{{Card table set/header|en}}
MP16-EN203; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|BOSH-EN035|Breakers of Shadow|Common}}
SDCH-EN015; Structure Deck: Spirit Charmers; Common
+
{{Card table set/footer}}
 
| fr_sets              =  
 
| fr_sets              =  
BOSH-FR035; Breakers of Shadow; Common
+
{{Card table set/header|fr}}
MP16-FR203; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|BOSH-FR035|Breakers of Shadow|Common}}
SDCH-FR015; Structure Deck: Spirit Charmers; Common
+
{{Card table set/footer}}
 
| de_sets              =  
 
| de_sets              =  
BOSH-DE035; Breakers of Shadow; Common
+
{{Card table set/header|de}}
MP16-DE203; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|BOSH-DE035|Breakers of Shadow|Common}}
SDCH-DE015; Structure Deck: Spirit Charmers; Common
+
{{Card table set/footer}}
 
| it_sets              =  
 
| it_sets              =  
BOSH-IT035; Breakers of Shadow; Common
+
{{Card table set/header|it}}
MP16-IT203; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|BOSH-IT035|Breakers of Shadow|Common}}
SDCH-IT015; Structure Deck: Spirit Charmers; Common
+
{{Card table set/footer}}
 
| pt_sets              =  
 
| pt_sets              =  
BOSH-PT035; Breakers of Shadow; Common
+
{{Card table set/header|pt}}
MP16-PT203; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|BOSH-PT035|Breakers of Shadow|Common}}
SDCH-PT015; Structure Deck: Spirit Charmers; Common
+
{{Card table set/footer}}
 
| sp_sets              =  
 
| sp_sets              =  
BOSH-SP035; Breakers of Shadow; Common
+
{{Card table set/header|sp}}
MP16-SP203; 2016 Mega-Tin Mega Pack; Common
+
{{Card table set|BOSH-SP035|Breakers of Shadow|Common}}
SDCH-SP015; Structure Deck: Spirit Charmers; Common
+
{{Card table set/footer}}
 
| jp_sets              =  
 
| jp_sets              =  
BOSH-JP035; Breakers of Shadow; Common
+
{{Card table set/header|jp}}
SD39-JP015; Structure Deck: Masters of the Spiritual Arts; Common
+
{{Card table set|BOSH-JP035|Breakers of Shadow|Common}}
TDS1-JP015; Structure Deck: Masters of the Spiritual Arts - The Legend of Duelist Quarter Century Edition; Ultra Rare
+
{{Card table set/footer}}
| kr_sets              =  
+
| support1              = EARTH
BOSH-KR035; Breakers of Shadow; Common
+
| support2              = WIND
SD39-KR015; Structure Deck: Masters of the Spiritual Arts; Common
+
| support3             = WATER
| sc_sets              =  
+
| support4              = FIRE
SD39-SC015; Structure Deck: Masters of the Spiritual Arts; Common
+
| stats1                = Your monsters gain ATK
| supports             =  
+
| misc1                = Female
* EARTH
+
| action1              = Changes Deck order
* WIND
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| archetype1            = Dark counterpart
* WATER
 
* FIRE
 
| archseries            =  
 
* Dark counterpart
 
* Doriado (series)
 
| action                =  
 
* Activates upon Normal Summon
 
* Activates upon Special Summon
 
* Changes Deck order
 
* Places cards from the Deck on the top of the Deck
 
| stat_change          = Your monsters gain ATK
 
| misc                  =
 
* Requires control of specific Attribute
 
 
| database_id          = 12143
 
| database_id          = 12143
 
}}
 
}}

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