Forum:Help With Ptolemy/Honest Loop

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Alright, so here's what I'm currently running:

Ptolemy M7/Honest Loop

Monster Cards (24)

Effect Monsters

  • Denjou Sekka x3
  • Thunder Sea Horse x3
  • Nova Summoner x2
  • Mahunder x3
  • Pahunder x3
  • Sishunder x2
  • Brohunder x2
  • Honest x3
  • Kagetokage x2
  • Summoner Monk x1

Spell Cards (12)

  • Ties of the Brethren x2
  • Recycling Batteries x3
  • Spirit Converter x2
  • Constellar Star Chart x2
  • Constellar Belt x3

Trap Cards (4)

  • Call of the Haunted x1
  • Royal Decree x3

In my Extra Deck, I'm running three Decode Talker, three Constellar Omega, and three Constellar Ptolemy M7.

The play is: use my Hunders to swarm the field, then get Ptolemy out ASAP. Use Honest when he fights attack position monsters, then use Ptolemy's ability to put Honest back in my hand.

The new rules messed up my play style hard. I used to have Omega make my Ptolemy immune to card effects whenever somebody tried to destroy him, but now that I can only have one extra deck monster at a time, it's gotten a lot more difficult. I'm running the Decode Talkers now, but they slow down my deck like crazy. Does anyone have any suggestions for ways I can prevent my Ptolemy from getting destroyed by spells and monster effects that won't slow my deck down?

Psychoboy777 (talkcontribs) 17:56, December 2, 2017 (UTC)

Cards like Forbidden Lance, Skill Prisoner and My Body as a Shield can be helpful to protect your Boss Monster. --.:BronzeJohnson:. (talkcontribs) 18:52, December 3, 2017 (UTC)