Forum:New Worms!

From Yugipedia
Jump to: navigation, search


Some of you have already seen my forum about the new Worm support card in Extreme Victory. If you haven't, I'll sum it up for you in five words: W Nebula Meteor is AWESOME. The artwork is awesome, but the effect is BETTER! And with this card, Worms have a much better chance at viability.

I can't pass up making a deck now!

Worm Xex is the first monster, and boy does he have a good effect - upon Normal Summon, he sends a Worm from my deck to my graveyard, and he can't be destroyed by battle while I control a face-up Worm Yagan. And Xex has 1800 ATK to back up that effect! Yagan, meanwhile, can special summon itself face-down from the graveyard while the only monster I control is Xex; it bounces my opponent's face-up monster when it is flipped face-up; and it has 1800 DEF! The only downside is that when it's special summoned with its own effect, it will remove itself from play when it leaves the field.

Cartaros is a level 4 Worm that can search out other level 4 - or lower - Worm monsters when it's flipped. Worm Tentacles is one such monster, with quite an effect on its side - it can remove a Worm in my graveyard from play to make itself a double-attacker that turn! Combine that with its 1700 ATK, and I've got a very useful card for piling on damage.

Next up is a rather large Worm monster - Queen, a level 8 with 2700 ATK. It can be tribute summoned with only one Worm as the tribute, which makes it more useful and much more consistent at 3 (not to mention the fact that I'll often be summoning it with W Nebula Meteor anyways). Furthermore, its effect allows me to trade a Worm on my field for a Worm from my deck of an equal or lower level! (It can also tribute itself for this effect.) Two Honests are very useful here, as they allow my godless alien monstrosities to easily power over other monsters. This is great with Tentacle!

My third-to-last monster is a single Worm King, with the same ATK, level, and summon condition as Queen. It ALMOST has the same effect - except where Queen tributes a monster to special summon a monster from my deck, King will tribute one of my Worms to destroy one of my opponent's cards! Worm Victory is another great card, wiping my opponent's field clean of face-up monsters, and gaining ATK for each Worm in my graveyard. It's useful as a finisher. Finally, I included a single Dimikles, because even though it's not the best Worm, it's still useful as removal fodder for Tentacles or tribute fodder for anything else.

Now, I come to the spells... and start off with three Books of Moon! With all the flip effects this deck contains, it shouldn't be surprising that I want to be able to reuse them often. Two Pots of Duality allow easier access to my most powerful cards, like the Nebula Meteor. Hand Destruction is included for the same reason; though I may wish to replace it at some point, it should be helpful in speeding through my deck. Two Mystical Space Typhoons help solve practical problems, like what I'm going to do about some mean spell or trap.

Future Fusion is in there for one reason only: WORM ZERO! Zero is nigh-impossible to summon otherwise (that is, if you want any of its good effects and a decent ATK), and Future Fusion can send many important cards to the graveyard for use. Monster Reborn is the staple to end all staples, so of course it is included. And finally, Worm Call can help make the most out of an awkward Worm Victory in my hand.

The first trap is W Nebula Meteor! It's incredibly good, and it allows me to draw cards, exploit flip effects, and bring out my beatsticks! I also have two copies of Offering to the Snake Deity, which can clear fields. Two Wabokus allow me to stay safe for a turn or two, and allow my flip effects to go by unhindered. Finally, a single Solemn Judgment can keep my plays from being messed up.

The only important card in the Extra Deck is Worm Zero - everything else can't be summoned without Monster Reborn. Tell me what you think of this concept deck! Runer5h (talkcontribs) 22:27, February 9, 2011 (UTC)Runer5h


Seems we both had same idea :p

http://yugioh.wikia.com/index.php?title=Forum:Neburific&t=20110209125742

Both the builds are similar, though I completely forgot about Offering to the Snake Deity, however I see you opted out of Illidan for more spell/trap cards, Personaly, I'd drop the Worm Victory for a Worm Solid, due to it being another threat while face down, and hard to surpass short of monster destruction, but unlike other big cards is an easy re-summon-Resk (talkcontribs) 22:43, February 9, 2011 (UTC)

The way I see Worm Solid, it's a monster with somewhat good DEF. But on your first turn, when you've got no Worms in the graveyard? You won't be getting much use out of it, on account of it starting with only 1600 DEF. Additionally, it's very, VERY difficult to be aggressive with Solid, as it only has 1000 ATK.
Meanwhile, Victory has an amazing flip effect. This, coupled with its superb DEF and good ATK-boosting, make it quite useful in the deck, and I'll definitely keep it over Solid. (Also, don't forget that it's a valid target for W Nebula Meteor's special summon.) Thanks for the comment anyways. Runer5h (talkcontribs) 23:52, February 9, 2011 (UTC)Runer5h


Great deck over all (as usual), but here are some things that I think should be changed.

  • I think you should replace worm dimikles with worm solid OR apocalypse.
  • Worm call is a terrible card. The only thing it is really useful for is summoning worm victory. And with only one copy of each, it's not going to happen often.
  • I would recommend using 3 Offering to the snake deity.
  • It might be a good idea to use Burial from the different dimension to recycle worm yagan and the monsters removed with worm tentacles.
  • You should use Viper's Rebirth. Amazing card. And if you use W nebula meteor, you can flip it face down before it the monster can destroy itself. (although, you may not be able to use it with Honest.)

TwosidedDragon~ 22:57, February 10, 2011 (UTC)

To respond:

  • I suppose Apocalypse might be a better choice, so I'll insert it in place of Dimikles.
  • I'll trust your judgment on Worm Call, I suppose...
  • My main worry with using three Offerings to the Snake Deity is too little field presence of my own.
  • Burial from the Different Dimension... I've used it in other decks, and it hasn't really worked all that well. So I think I'll pass.
  • Viper's Rebirth is good, but I'd need to replace Honest to use it. What a conundrum... well, I'll have to think about it.

Thanks for the tips. Runer5h (talkcontribs) 23:56, February 10, 2011 (UTC)Runer5h

OK, done thinking. I dropped 2 Honest and Worm Call for another Apocalypse and two Viper's Rebirth. Runer5h (talkcontribs) 00:14, February 11, 2011 (UTC)Runer5h
And another edit - getting rid of those Hand Destructions, as promised. I'm replacing them with Solidarities (in an all-Reptile deck, I may as well).

I'd get rid of a copy each of Apocalypse and Tentacles for other Worms (Warlord, Linx and Falco might work, though you could pick others if you prefer, I'm not too skilled with Worms) so that Worm Zero can become even stronger (at the moment, drawing King, Victory and both Apocalypses would prevent Worm Zero from having all its effects). Just remember not to use W Nebula Meteor (which, by the way, is the most insanely good archetype-specific card I've ever seen) with Zero around. Battlemaniac (talkcontribs) 20:01, February 11, 2011 (UTC)

I know better than to use Meteor with Zero. And I see your concern, but these Worms are the top, and I drop them for other, lesser Worms... just so I could get all of Zero's effects. It's good, but it won't win every game, and I certainly don't see Future Fusion every game.
Meanwhile, after... actually dueling with this deck (against my own creation, a Koa'ki Meiru Stun deck), I've found that some changes need to be made.
  • -1 Worm Victory. This may seem odd to some people, but it makes a whole lot of sense to me. It takes a while for Worm Victory to get up to respectable ATK, it's difficult to summon (and it's never my first choice with Meteor - King and Queen are just too good), and it's been a dead draw a whole lot.
  • -2 Mystical Space Typhoon. I already have 2 Worm Apocalypse, 2 Offering to the Snake Deity, and a Worm King, so the MSTs are superfluous.
  • +1 Worm King. After removing Worm Victory, I needed another target for W Nebula Meteor, and this fits the bill nicely. It's a 1-tribute 2700 ATK monster with the effect of Gravekeeper's Descendant - what's not to like?
  • +1 Dark Hole. This card can help me make a comeback, and get in plenty of direct damage with my Tentacles and Xexes.
  • +1 Bottomless Trap Hole. This card also helps me with monster control, and works well defensively.
Finally, I've been wondering if Polymerization would be worth using. I could fuse two Worms for Zero, and immediately have it set a monster from my graveyard (a monster like Cartaros, Yagan or Apocalypse). But I really don't know if it's even worth it. Runer5h (talkcontribs) 21:57, February 11, 2011 (UTC)Runer5h

I wouldn't exactly call Worm Warlord "lesser" - a double-attacking Ha Des is certainly something your opponent will hate you for, trust me - I've used him (he's probably the only Worm I've actually used). I think including at least a single copy of him would be worth your while and, as I said, he's another Worm for Zero when you don't draw him. Battlemaniac (talkcontribs) 12:01, February 13, 2011 (UTC)

It's tempting, I'll admit... but I think I'll have to pass.
Meanwhile, check this out - it's a Worm deck packing Heat! (Wave.) Do you think I should put it in my deck? Runer5h (talkcontribs) 19:58, February 13, 2011 (UTC)Runer5h

the great difference between that deck and yours is, that you want more summons. That only summons xex (or maybe with monster reborn) while you also summon with nebula, vipers rebirth, future fusion. He has 4 cards which are not that usable with wave, you have 10. That means, if you play it a quarter of your deck is quite unusable for that time. So if you want heat wave you must definitly drop something from there imo. And from what I see I wouldn't do that, if you want it perhaps in the side deck, but definitly not main. -dest- (talkcontribs) 01:07, February 14, 2011 (UTC)

Makes sense. Thanks for the tips.
But I do have another, CRAZIER idea - what if I used Polymerization? I could fuse 2 Worms for Worm Zero, and use its effect to set one of them. Then, if I was able to protect it, I could use it to set another monster from my graveyard, thereby recouping the cards lost for its summon. I've been toying with this idea for a while, but so far I can't decide... what do you guys think? Runer5h (talkcontribs) 03:20, February 14, 2011 (UTC)Runer5h
So, Poly(1), Worm (2), Worm (3) to get a 1000 atk Worm Zero ( around 1/2) & a set worm (1), unless you already had honest in hand, I don't think it's worth it, and on top of that, you couldn't use Nebula that turn, else Zero would have its attack & effect reset, so I don't think it's that great an idea tbh :3 -Resk (talkcontribs) 09:45, February 14, 2011 (UTC)

V2

After playing this deck, I've found it works very well. Better than I'd have expected... but it's time for revisions.

So here's what happened:

  • -1 Worm Queen
  • +1 Worm King
  • -2 Book of Moon
  • +2 Heat Wave
  • -2 Waboku
  • +1 Offering to the Snake Deity
  • +1 Seven Tools of the Bandit

I dropped 1 Queen for 1 King to make W Nebula Meteor. You see, I found that I'd occasionally draw both Kings before I was able to special summon one with W Nebula Meteor, and that Worm Queen was definitely not as good as its male counterpart. So this was an easy change.

Meanwhile, I dropped two Books of Moon due to the new banlist. Regrettable but necessary... in their place, I added two Heat Waves. They've worked well so far, especially when combined with Worm Apocalypse. I can slow my opponent down while being relatively unaffected myself.

In the area of traps, I removed my Wabokus. They were relatively slow, largely unnecessary with the Heat Waves providing a similar defensive role, and taking up valuable space. Instead, I included something that should have been in the deck from the beginning - a third Offering to the Snake Deity! Offering is so useful in a deck where I can easily bring out or protect spare Reptiles (through W Nebula Meteor, Xex+Yagan, Heat Wave, Book of Moon, etc). I also included a copy of Seven Tools of the Bandit, mostly to counter the now-common copies of Trap Stun that would ruin my Nebula Meteors and Offerings.

Tell me what you think! Runer5h (talkcontribs) 20:12, March 24, 2011 (UTC)Runer5h

Personaly, I'd think that 2x Offering to the Snake Deity would be enough, due to it requiring the target monster to be face up at resolution, there have been no small number of times where I couldn't use it due to that, or the opponent Book of Moon on my worm, for them to then destroy by battle/scrap dragon later in the turn, possibly just swap it in for a 3rd duality?-Resk (Talk) 20:21, March 24, 2011 (UTC)
Huh? I just checked the rulings page for Offering to the Snake Deity, and it apparently requires nothing of the sort. Could you provide proof of this ruling? Runer5h (talkcontribs) 20:23, March 24, 2011 (UTC)Runer5h
It's an effect to destroy, a face down monster has no type, & "If an effect chained to "Offering to the Snake Deity" removes 1 of the targeted cards from the field, "Offering to the Snake Deity's" effect disappears" is the 2nd ruling :p-Resk (Talk) 20:25, March 24, 2011 (UTC)
I don't see anything about that on the rulings... I'll have to ask in the ruling forum. Runer5h (talkcontribs) 20:30, March 24, 2011 (UTC)Runer5h

OK, so it seems that that is true. But it's still worth it to run three Offerings, because I can destroy a face-up Xex or Tentacles, or a Flip effect monster that's been used. Runer5h (talkcontribs) 21:18, March 24, 2011 (UTC)Runer5h

Fair enough, you can see if it works for you then,-Resk (Talk) 21:39, March 24, 2011 (UTC)
Hmm, if it's for after W Nebula Meteor anyway, perhaps some Mainspring Armored Zenmeister? (+ any other 4 star exceed for flavour), as Xex/Yangan can usually last a turn easily-Resk (Talk) 21:41, March 24, 2011 (UTC)

... I like that idea. The only problem would be an obvious conflict with Solidarity and Viper's Rebirth, but I think it would be worth it. Runer5h (talkcontribs) 22:39, March 24, 2011 (UTC)Runer5h

OK, minor edit. Removing the Bottomless for Solemn Warning. Runer5h (talkcontribs) 03:50, March 25, 2011 (UTC)Runer5h