Forum:Undead Vehicroids!

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This is one of the craziest deck ideas i have ever come up with, and it works lol, rate it and comment on it folks!

Zombie-Roids, the craziest and strangest thing since YOU!

i played against this deck with my zombies and it won one, and i won one because he basically decked out lol. try and shorten the deck, but other than that tis awesome old bean

Doz Bate 19:04, 15 May 2009 (UTC)

Zombie-Roids, the craziest and strangest thing since YOU!

Get down to 40 cards and update this deck..

Otherwise yeah.. Odd idea, might just work..

It's interesting but I wouldn't build it myself.. I would love to duel against it though.

Um. If you have Zombie World, wouldn't Supercharge become useless? 67.101.30.170 14:11, 6 July 2009 (UTC)Runer5h

Supercharge refers to the roid cards, not the type of monster it is, hope i cleared up the confusion

Actually Supercharge says that "while the only monsters you control are Machine-Type "roid" monster(s). Draw 2 cards." So Zombie World would render Supercharge usless

hmm...

From what I see, most of the traps are pretty much unnecessary. Draining Shield doesn't see much play, except in my LP gain Parshath deck. Zero Gravity can be replaced by No Entry if you want a cheap battle position switch card. Sakeratsu Armor is obsolete with Dimensional prison around, and the last person was right, Supercharge doesn't work with Zombie World out. Evac is good for bouncing your only monster when Call is out, but remember that Zombie world doesn't reach the hand, so bouncing Armoroid wouldn't work. Speaking of that, you can't even tribute summon Armoroid while Zombie world is out. Threating Roar should probably be sided agasint possible OTKs, such as the ever popular JD, or the now rare DAD. Also, there is better negation than 7 Tools. (Solemn, Bribe)


~Spells~

Pot of Avarice is dead in a Zombie deck, since you want your Zombies in the grave, not the deck. (Unless you really want to abuse Pyramid Turtle, but I only see one.) Magical Stone Excavation can be abused in Diamond Dude Turbo, or can be handy in a Spell Counter deck, but with no real drawpower other than Pot and Card of Safe return, you will often find yourself with an empty hand after using it. You could also replace Rush Recklessly with Rising Energy. It dumps Zombies such as Plague, and it would give Truckroid a very big boost.


~Monsters~

Drillroid should be maxed, since it can destroy many searchers, while Armoroid can be removed, since Zombie world locks it. (There is other stuff too, but i'l have to get back on it since my time on CPU is up.)