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Card Tips:Vision HERO Trinity

No change in size, 13 years ago
m
updating archetype names, genfixes, replaced: HeroesHeroes (2)
* Remember that this card can still attack three times as long as it was Fusion Summoned, so even after its Attack reverts to 2500 at the end of the turn, it is still effective for dealing damage or destroying multiple monsters in battle.
* If "[[Elemental Hero Divine Neos]]" was Fusion Summoned, activate its effect and remove from play this card. (The OCG effect of "Elemental Hero Divine Neos" allows all [[HeroesHero]] es to be used for its effect, including this card.) "Elemental Hero Divine Neos" will gain this card's effects, and thus will be able to attack three times during that turn. Furthermore, if "Elemental Hero Divine Neos" activates this effect during the turn it is Fusion Summoned, its original ATK will double.
* Use this card with "[[Evil Hero Dark Gaia]]". "Evil Hero Dark Gaia" will switch all your opponent's monsters to Attack Position (and prevent Flip Effects), and this card can attack the remaining monsters.
* Use this card with "[[Future Fusion]]" to quickly send [[HeroesHero]] es to the [[Graveyard]] for effects such as "[[Miracle Fusion]]", "[[Dark Calling]]", or "[[Monster Reborn]]".
** Send "[[Destiny Hero - Dasher]]" to the Graveyard so you can use its effect later.
* Unlike other Hero Fusion Monsters, the Vision Hero Fusion Monsters can be resurrected by cards such as "[[Monster Reborn]] etc. because they don't have the "This card can only be Special Summoned by Fusion Summon" clause.
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