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If an effect's activation conditions include "''Continuous Trap Cards'while this card is face-up on the field'' " (Japanese: {{Ruby|永|えい}}{{Ruby|続|ぞく}}{{Ruby|罠|トラップ}}カード ''Eizoku Torappu Kādo'') are e.g. "[[Trap CardAll-Out Attacks]]s that stay on the field after activation. The effect(s") of these cards will remain active until the [[owner]] cannot maintain the cost or condition(s) indicated on the "''while this card is already face-up in your Spell & Trap Zone''" (if any) OR it is [[destroy]]ede.g. One example of a Continuous Trap Card is "[[Spellbinding CircleCyber Summon Blaster]]"), which effectively freezes an enemy monster on that effect cannot meet its activation timing before the fieldContinuous Trap Card has been activated, so it can neither change [[battle position]] nor declare an attackthat effect cannot be activated in the same Chain Link as the card itself.
== See also: ==* [[Trigger-like EffectList of Continuous Trap Cards]] and * [[Quick-like EffectList of Continuous Trap Card support cards]] * [[List of Continuous Trap Cards.Card anti-support cards]]
[[Category:Types of Trap Cards]]