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Spell & Trap Zone

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A [[Trap Monster]] requires both a Spell & Trap Zone and a [[Monster Zone]], due to the fact that it is simultaneously treated as both a Trap Card and a [[Monster Card]].<ref>{{citeweb |author=Miller, Scott |url=https://yugiohblog.konami.com/articles/?p=4062 |title=Trap Monsters: How Do They Work? |date=July 11, 2012 |publisher=[[Konami]] |accessdate=December 17, 2015}}</ref> However, it is placed in the Monster Zone, and despite the Spell & Trap Zone being unusable it is not considered occupied (for the purposes of cards such as "[[Straight Flush]]" and "[[D/D/D Dragonbane King Beowulf]]").<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |title=Individual Card Rulings [S-T&#93; |publisher=UDE |at=Straight Flush |accessdate=17 December 2015 |archiveurl=http://web.archive.org/20090226221425/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=S&last=T |archivedate=17 February 2009}}</ref> If a Trap Monster is [[flip]]ped [[face-down]] (such as due to the effect of "[[Book of Moon]]" or "[[Cyber Shadow Gardna]]") or has its Trap effect negated (such as due to the effect of "[[Jinzo]]"), it will return to that associated Spell & Trap Zone as a Trap Card.<ref>{{cite web |url=http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |title=Individual Card Rulings [D-E&#93; |publisher=UDE |at=Embodiment of Apophis |accessdate=26 January 2016 |archiveurl=http://web.archive.org/web/20090218205242/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=D&last=E |archivedate=18 February 2009}}</ref>
On game mats, they are located in the lower-middle and are often colored cyan. Due to their location, they are also unofficially referred to as "backrow".Also unofficially written as "'''Spell / Trap Zone'''" or abbreviated as "'''S/T'''"
==Pendulum Zones==

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