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Hand

186 bytes removed, 11 years ago
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Awkward and completely uneeded.
{{for|the [[archetype]]|[[Hand (archetype)]]}}
[[File:Hand.png|thumb| A screen shot from hand of cards in the [[Yu-Gi-Oh! (second series anime)|Yu-Gi-Oh! Duel Monsters]] to know what your hand looks like when holding cards. The number of cards a player can have in their hand during the [[End Phasesecond series anime]] without [[discard]]ing cards is six.]]
'''Hand''' ({{Ruby|手札|てふだ}} ''Tefuda'') refers to the cards each player holds that have not yet been played, but that they have [[Draw a card|drawn]] during the [[Draw Phase]] or via [[card effects]]. It's called so since the cards are generally held in the physical hands of a player. From your hand, you are able to [[Normal Summon]] or [[Set]] the [[Monster CardsCard]]s, Set [[Trap CardsCard]] in your Hand, s and Set or [[activate]] [[Spell CardsCard]]s.
During your Draw Phase after you [[draw a card]] it is added to your hand. The [[hand size limit]] is six, so during your [[End Phase]] if you have more than six cards in your hand, you must [[discard]] cards until you have six cards left. "[[Hieroglyph Lithograph]]" extends the hand limit to seven cards, while "[[Infinite Cards]]" removes this limit for both players. There is also no minimum hand size limit, and a hand of zero is still considered a hand.
Certain cards can interact with cards in either yours, your opponents, or both sets of hands. "[[Spirit Reaper]]" can [[discard ]] 1 card from your hand as part of it's effect, and "[[Exchange]]" allows you to swap one card from your hand with one card in your opponent's hand. Some cards such as "[[Raigeki Break]]" require you to have at least one card in your hand to [[pay]] the [[cost]] of activation.
==See also==

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