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The Phantom Knights of Rusty Bardiche

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| passcode =
| effect_types =
| lore = 2+ DARK monsters<br />During your Main Phase: You can send 1 "The Phantom Knights" monster from your Deck to the GY, then Set 1 "Phantom Knights" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to , while this card monster is on the field, (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of "The Phantom Knights of Rusty Bardiche" once per turn. Cannot be used as Link Material.
| fr_lore =
| de_lore =

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