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Vanquish Soul

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==Design==
The "Vanquish Soul" archetype shares many general aesthetics with those found in various popular fighting game franchises; such as ''[[wikipedia:Tekken |Tekken]]'' and Blazblue''[[wikipedia:BlazBlue|BlazBlue]]''. The archetype's monsters especially have designs that match the common character tropes rosters of this genre of games from monsters like "[[Vanquish Soul Razen]]" sharing common design elements with that of the standard Fighting Game Protagonist character to "[[Vanquish Soul Heavy Borger]]" being similar to the design of large grappler characters and the archetype's main boss monster, "[[Vanquish Soul Kaiser Varius]]", taking ideas from the final boss of a fighting game.
This influence can also be seen in the way the effects are formatted as revealing monsters from the hand to use various effects is, in a way, much like using a character assist.

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