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Evil HERO

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Playing style
Most "Evil HERO" Fusion Monsters have specific material requirements, and most of them require specific "[[Elemental HERO]]" monsters. As such, an "Evil HERO" Deck is functionally also an "Elemental HERO" Deck, and shares many of the same strategies aside from the additional requirement to search out "Dark Fusion". However, "[[Evil HERO Malicious Fiend]]", "[[Evil HERO Malicious Bane|Malicious Bane]]", and "[[Evil HERO Dark Gaia|Dark Gaia]]" have more generic material requirements, allowing them to be used in more diverse Deck builds.
The "Evil HERO" [[Main Deck]] monsters have largely supportive effects focusing on supporting the "Evil HERO" Fusion Monsters. The most important member is arguably "[[Evil HERO Adusted Gold|Adusted Gold]]", who can search out "[[Dark Fusion]]" or a card that [[mentions]] it. Among these cards, "[[Dark Calling]]" is a substitute for "Dark Fusion" that can also Summon "Evil HERO" Fusion Monsters but by banishing materials in the [[GY]]or hand, allowing a Fusion Summon without the need for a [[field]] setup, while "[[Supreme King's Castle]]" allows "Evil HERO" Fusion Monsters to be Fusion Summoned without requiring "Dark Fusion", greatly expanding the flexibility of their Summons. This also allows them to be Summoned with "[[Super Polymerization]]", by using one of the opponent's monsters as [[Fusion Material]]. This strategy synergizes with the "Omni HERO"-style Deck that uses "Super Polymerization" to Summon monsters such as "[[Elemental HERO Absolute Zero]]", "[[Elemental HERO The Shining]]", or "[[Elemental HERO Escuridao]]" using an opponent's monster as well. The remaining Main Deck monsters are not as useful in the modern game, though they have a minor swarming engine in the form of "[[Evil HERO Infernal Prodigy|Infernal Prodigy]]" and "[[Evil HERO Sinister Necrom|Sinister Necrom]]".
The "Evil HERO" archetype benefits from generic "'s related [[HEROLink Monster]]" searchers and support cards, such as "[[Elemental Xtra HERO StratosInfernal Devicer]]", "[[Vision HERO Vyon]]", and "[[Elemental HERO Shadow Mist]]". compliments the playstyle of Decks that run the "Evil HERO", within a general "HERO" archetypal Deck, is often compacted Fusion Monsters that require specific materials by being able to just search the monster "Adusted Gold", materials from the Spell Deck while also providing an ATK gain to Fiend monsters such as "Dark Calling", and the Fusion Monster "Malicious BaneEvil HERO"monsters. "Adusted Gold" They can search for also make use of "Dark Calling", and "Dark Calling" will then [[banishXtra HERO Wonder Driver]] "Adusted Gold" and another suitable generic material to Summon "Malicious Bane", providing an easy and low-cost way to bring out a strong boss monsterhelp recycle their Fusion Spells from the GY for reuse if needed.
The While the effects of various "Evil HERO" cards generically support Fiend monsters, "Evil HERO" decks generally do not function optimally with such monsters except those of their own archetype. Instead, the "Evil HERO" archetype's related greatly benefits from generic "[[Link MonsterHERO]]" searchers and support cards, such as "[[Xtra Elemental HERO Infernal DevicerStratos]]", compliments the playstyle of Decks that run "[[Vision HERO Vyon]]", and "[[Elemental HERO Shadow Mist]]". Within a general "HERO" archetypal Deck, the only "Evil HERO" Fusion Monsters that require specific materials while also cards used are just "Adusted Gold", "Dark Calling", and "Malicious Bane". "Adusted Gold" can search for "Dark Calling", and "Dark Calling" will then [[banish]] "Adusted Gold" and another suitable generic material to Summon "Malicious Bane", providing an ATK gain easy and low-cost way to Fiend monsters such as "Evil HERO" monstersbring out a strong boss monster.
For Rock-[[Type]] monsters, "Evil HERO" Decks historically used the [[Hex-Sealed Fusion]] monsters ("[[The Dark - Hex-Sealed Fusion]]", "[[The Earth - Hex-Sealed Fusion]]" or "[[The Light - Hex-Sealed Fusion]]"), as they were able to substitute for named materials of their Fusion Monsters in addition to "Dark Gaia". Currently however, "[[Nibiru, the Primal Being]]" and "[[Lord of the Heavenly Prison]]" are both high-[[ATK]], high-Level, [[Rock]] [[hand trap]]s, and as such they which can be used as Fusion Materials for "Dark Gaia" or "Malicious Bane" while in the GY, after being sent there to use using their own effects. This ensures the Deck runs functional Rock-[[Type]] monsters over cards such as "[[Valkyrion the Magna Warrior]]" who have higher ATK, but have no function outside of being used as Fusion Materials for "Dark Gaia" or "Malicious Bane", making them [[brick]]s. While the "Evil HERO" cards are also suitable as generic Fiend support, they function at their best when utilized with other "HERO" cards.
===Recommended cards===
* [[Elemental HERO Absolute Zero]]
* [[Elemental HERO Escuridao]]
* [[Elemental HERO Flame Wingman - Infernal Rage]]
* [[Elemental HERO Great Tornado]]
* [[Elemental HERO The Shining]]
* [[Super Polymerization]]
|traps =
* [[Favorite Contact]]
* [[Magistery Alchemist]]
* [[Metaverse]]
* [[Magistery Alchemist]]
}}
 
==Trivia==
{{Multiple image|image1=EvilHERODarkGaia-GLAS-KR-SR-1E.png|caption1="Elemental HERO Dark Gaia"|image2=EvilHERODarkGaia-GLAS-KR-SR-UE-Reprint.png|caption2="Evil HERO Dark Gaia"}}
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