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Batteryman

8 bytes added, 11 years ago
Some ortography edits.
Due to Batteryman support cards that deal massive destruction capabilities ([[Short Circuit]], [[Makiu, the Magical Mist]], [[Batteryman Industrial Strength]], etc.), it is not a concern for your opponent to have a packed field. [[Batteryman AA]] is the main card in a Batteryman deck because getting three of it out means three 3000 ATK beatsticks which can potentially win you the Duel as a result of an OTK. [[Batteryman Micro-Cell]] is usually used to set up a free Special Summon from the deck, usually Batteryman AA or Batteryman D. [[Batteryman D]] is useful because it can protect your other non-Batteryman D Thunder-Type monsters with a high defense that most level 4 monsters can't get through. [[Batteryman Charger]] is one of the more useful, perhaps the most useful monster because you can Special Summon a Batteryman of any Level from your Deck when you Normal Summon it. It also makes a good attacker, as swarming Batterymen can get its ATK up to a max of 3300 with relative ease. [[Batteryman Industrial Strength]] is the most powerful Batteryman (in terms of its destructive effect and original ATK) because he can destroy two of your opponents cards with his effect, simply by removing from play one [[Thunder]]-Type monster from the Graveyard. Another card many Batteryman decks use is [[Super-Electromagnetic Voltech Dragon]], because with one Batteryman tribute it could be a ''3400'' attacker, or a 2400 creature immune to Spells and Traps that target it.
Although most Batteryman players tend to take the OTK route, there are other ways to use the deck. you could also try combining Lightsworn and Batteryman, since Batteryman have a lot of graveyard support with cards like [[Batteryman industrial strength Industrial Strength]] or battery charger[[Battery Charger]]
Batteryman monsters work well with cards that have a cost that discards one card from your hand, so running cards like [[Lightning Vortex]], [[Divine Wrath]], [[One for One]], and many others with such a cost would help. It helps because Batterymen swarm from the Graveyard (via [[Portable Battery Pack]], [[Battery Charger]], etc.). Not only that, but cards with the cost that discard one card from the hand could help put Batterymen monsters in the Graveyard in order to charge up [[Batteryman Industrial Strength]]'s effect (or even his Summoning Condition). Batteryman support cards that can Special Summon Batterymen from the Graveyard can also help because they can set up an easy tribute for [[Batteryman Charger]], or even [[Batteryman Fuel Cell]], in case of a tight situation.
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