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Worm

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"'''Worm'''" (ワーム ''Wāmu'') is a large [[archetype]] of [[Monster Card|monsters]] appearing , the first support for which was introduced in ''[[Yu-Gi-Oh! 5D'sHidden Arsenal]]''. Unlike other archetypes, "Worm" is divided between two entirely distinct playstyles, only one of which has archetype support. Additionally, several other unrelated cards, such as "[[Worm Drake]]" and "[[Dimensionhole]]" are in this archetype.
The [[LIGHT]] [[Reptile]]-[[Type]] "Worm" monsters were introduced as part of the early [[Duel Terminal]] sets. They are used by [[Callisto]] in ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator]]''.
The [[Insect]]-Type "Worm" monsters have effects that [[mill]] the opponent's Deck. They are used by [[Tetsu Trudge|Trudge]] during his time as a [[Shadow Drone]] in the ''[[Yu-Gi-Oh! 5D's]]'' anime.
The name of each Worm begins with a different letter of the alphabet, including all letters from A to Z. Their effects also seem to get more complicated as they progress in the alphabet. For example, "[[Worm Apocalypse]]" has an effect only a few words long. However, "[[Worm Yagan]]'s" effect is 56 words long and much less straightforward. "[[Worm Zero]]", the "boss" monster of Worms features several powerful effects and is a Fusion Monster.
 
[[Callisto]] uses this Worm series in ''[[Yu-Gi-Oh! 5D's World Championship 2009: Stardust Accelerator]]''. However, this archetype debuted in "[[Hidden Arsenal]]".
Reptile "Worms" are mostly composed of [[Flip monster]]s that generate [[hand advantage]] by allowing the player to draw extra cards or add extra cards to their hand or create [[field advantage]] by allowing the player to control the positions of cards and permitting cards on either side of the field to stay or not. The non-Flip monsters allow the player to control the position of monsters on the field and flip the player's own monsters [[face-down]] or have their effects activated when cards are Set face-down in general.
Worms are one of the largest archetypes (in terms of number of members), but they currently have only 2 non-monster support cards: "[[Worm Call]]" and "[[W Nebula Meteor]]". "[[W Nebula Meteor]]" can provide you with excellent draw power as well as the ability to use and recycle the Worm's effects. It is also the easiest method to Special Summon "[[Worm Victory]]", "[[Worm King]]", and "[[Worm Queen]]" from your Deck.
"[[Worm Zero]]" potentially boasts the highest ATK of all "Worms " (with "[[Worm Victory]]"), gaining 500 ATK for every Reptile-Type Worm used for its fusion, and gains powerful effects determined by how many Worms used. In the [[Traditional Format]], "[[Future FusionMaterial]]" is ideal for use with it, due to allowing the player to send large numbers of "Worms" from the Deck to the Graveyard for its Fusion Summon, along with "[[Gold Sarcophagus]]" to search for its were used.
"[[Worm Queen]]", "[[Worm Cartaros]]", "[[Worm Xex]]" and "[[Worm Prince]]" have powerful Deck thinning and monster searching effects. The effect of "Worm Queen" is a toolbox effect, similar to that of "[[Lonefire Blossom]]". The Deck thinning effect of "Worm Xex" is similar to that of "[[Armageddon Knight]]".
"[[Tour Guide From the Underworld]]" is a very versatile card in a "Worm" Deck. You can [[Xyz Summon]] "[[Leviair the Sea Dragon]]" to bring back your banished "[[Worm Yagan]]" or "[[Genex Ally Birdman]]". Also, because "Tour Guide" is DARK, you can use monsters like "[[Black Luster Soldier - Envoy of the Beginning]]".
Because most "Worms" are often [[Normal Set ]] instead of [[Normal SummonedSummon]]ed, "[[Future Visions]]" is useful to include as it helps slow the opponent down without affecting your "Worms".
In the [[Traditional Format]], "[[Future Fusion]]" can be used is ideal for use with "[[Worm Zero]]", due to allowing the player to put lots send large numbers of "Worms" in from the Deck to the Graveyard for its Fusion Summon. It is also useful to include "[[Worm ZeroGold Sarcophagus]]" to search for "Future Fusion".
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