Difference between revisions of "Battle City Rules"
(Calling the ante rule the most important is more of an opinion.) |
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− | Battle City Rules are enforced by [[Seto Kaiba]] during the second season of [[Yu-Gi-Oh! | + | Battle City Rules are enforced by [[Seto Kaiba]] during the second season of [[Yu-Gi-Oh! second series anime|Yu-Gi-Oh!]] ([[Battle City|Battle City Tournament]]). They are as follows: |
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* Players begin at 4000 [[Life Points]]. | * Players begin at 4000 [[Life Points]]. | ||
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* Fusion Monsters must wait one turn after they are [[Fusion Summon|summoned]] before they can attack. | * Fusion Monsters must wait one turn after they are [[Fusion Summon|summoned]] before they can attack. | ||
* If your opponent has no monsters in play, you are free to attack his or her [[Life Points]] directly, reducing their total by the monster's [[ATK]] value. | * If your opponent has no monsters in play, you are free to attack his or her [[Life Points]] directly, reducing their total by the monster's [[ATK]] value. | ||
− | + | * Each player must [[Ante Duel|ante]] their rarest card and a minimum of one Locator Cards in their possession. The winner of the duel obtains their opponent's card and chip cards wagered. | |
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Revision as of 18:54, 30 July 2009
Battle City Rules are enforced by Seto Kaiba during the second season of Yu-Gi-Oh! (Battle City Tournament). They are as follows:
- Players begin at 4000 Life Points.
- Level 4 or below monsters can be summoned once per turn during a normal summon (e.g. Kuriboh, Level 1)
- Level 5-6 monsters need one Tribute in order to normal summon (e.g. Summoned Skull, Level 6).
- Level 7-8 monsters require two Tributes to normal summon (e.g. Dark Magician, Level 7].
- Monsters with Level 9 or more require three Tributes to normal summon (e.g. Egyptian God Cards).
- Fusion Monsters must wait one turn after they are summoned before they can attack.
- If your opponent has no monsters in play, you are free to attack his or her Life Points directly, reducing their total by the monster's ATK value.
- Each player must ante their rarest card and a minimum of one Locator Cards in their possession. The winner of the duel obtains their opponent's card and chip cards wagered.