Difference between revisions of "Battle City Rules"

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(special summon)
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* [[Level]] 9+ monsters require three [[Tribute Summon|Tributes]] to normal summon (e.g. [[Obelisk the Tormentor]], Level 10].
 
* [[Level]] 9+ monsters require three [[Tribute Summon|Tributes]] to normal summon (e.g. [[Obelisk the Tormentor]], Level 10].
 
* Fusion Monsters must wait one turn after they are [[Fusion Summon|summoned]] before they can attack.  
 
* Fusion Monsters must wait one turn after they are [[Fusion Summon|summoned]] before they can attack.  
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* Special Summoned Monsters must wait one turn after they are [[Special Summon|summoned]] before they can attack.
 
* If your opponent has no monsters in play, you are free to attack his or her [[Life Points]] directly, reducing their total by the monster's [[ATK]] value.  
 
* If your opponent has no monsters in play, you are free to attack his or her [[Life Points]] directly, reducing their total by the monster's [[ATK]] value.  
 
* Each player must [[Ante Duel|ante]] their rarest card and a minimum of one Locator Cards in their possession. The winner of the duel obtains their opponent's card and Locator Cards wagered.
 
* Each player must [[Ante Duel|ante]] their rarest card and a minimum of one Locator Cards in their possession. The winner of the duel obtains their opponent's card and Locator Cards wagered.

Revision as of 05:26, 17 November 2009

Battle City Rules are enforced by Seto Kaiba during the second season of Yu-Gi-Oh! (Battle City Tournament). They are as follows:

  • Players begin at 4000 Life Points.
  • Level 4 or below monsters can be summoned once per turn during a normal summon (e.g. Kuriboh, Level 1)
  • Level 5-6 monsters need one Tribute in order to normal summon (e.g. Summoned Skull, Level 6).
  • Level 7-8 monsters require two Tributes to normal summon (e.g. Dark Magician, Level 7).
  • Level 9+ monsters require three Tributes to normal summon (e.g. Obelisk the Tormentor, Level 10].
  • Fusion Monsters must wait one turn after they are summoned before they can attack.
  • Special Summoned Monsters must wait one turn after they are summoned before they can attack.
  • If your opponent has no monsters in play, you are free to attack his or her Life Points directly, reducing their total by the monster's ATK value.
  • Each player must ante their rarest card and a minimum of one Locator Cards in their possession. The winner of the duel obtains their opponent's card and Locator Cards wagered.