Difference between revisions of "Astral Shift"

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|attribute = Trap
 
|attribute = Trap
 
|typest = Normal
 
|typest = Normal
|lore = [[Activate]] when a [[monster]] you [[control]] is [[select]]ed as an [[attack]] [[target]]. Make the attack a [[direct attack]]. After [[Damage Calculation|damage calculation]], [[Draw a Card|draw]] 1 card.
+
|lore = [[Activate]] only when a [[monster]] you [[control]] is [[select]]ed as an [[attack]] [[target]]. Make the attack a [[direct attack]]. After [[Damage Calculation|damage calculation]], [[Draw a Card|draw]] 1 card.
 
|jpanimelore = 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃は、プレイヤーへの[[Direct Attack|直接攻撃]]になる。その後、[[Draw a Card|カードを1枚ドローする]]。
 
|jpanimelore = 相手モンスターの攻撃宣言時に発動する事ができる。相手モンスター1体の攻撃は、プレイヤーへの[[Direct Attack|直接攻撃]]になる。その後、[[Draw a Card|カードを1枚ドローする]]。
 
|attack1 = Manages Attack Targets
 
|attack1 = Manages Attack Targets

Revision as of 23:53, 31 March 2011

Astral Shift
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Activate only when a monster you control is selected as an attack target. Make the attack a direct attack. After damage calculation, draw 1 card.