Difference between revisions of "Flattery"

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(misc cleanup, deploy {{Approximate name}})
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|image =  
 
|image =  
 
|width = 400
 
|width = 400
|lore = [[Activate]] when an opponent's [[monster]]'s [[ATK]] changes during the [[Battle Phase]]. Select 1 monster on your side of the [[field]]. Until the end of the [[Battle Phase]], that monster gains [[ATK]] equal to the difference of the opponent's monster's [[original ATK]] and its new [[ATK]].
+
|lore = [[Activate]] only when an opponent's [[monster]]'s [[ATK]] changes during the [[Battle Phase]]. [[Select]] 1 [[face-up]] monster you control. It gains [[ATK]] equal to the difference of the   previous [[ATK]] and the new [[ATK]] of your opponent's monster, until the end of the [[Battle Phase]].
 
|jpanimelore = バトルフェイズ中に相手モンスターの攻撃力がアップした時、発動する事ができる。
 
|jpanimelore = バトルフェイズ中に相手モンスターの攻撃力がアップした時、発動する事ができる。
 
ダメージステップ終了時まで、変化した相手モンスターの攻撃力の数値と同じだけ、自分のモンスターの攻撃力をアップする。
 
ダメージステップ終了時まで、変化した相手モンスターの攻撃力の数値と同じだけ、自分のモンスターの攻撃力をアップする。

Revision as of 05:58, 29 June 2010

Flattery
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Activate only when an opponent's monster's ATK changes during the Battle Phase. Select 1 face-up monster you control. It gains ATK equal to the difference of the previous ATK and the new ATK of your opponent's monster, until the end of the Battle Phase.