Difference between revisions of "Morphtronic"

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m (Undo revision 1227635 by 204.152.215.117 (talk) Completely unnecessary, and pretty badly done too (Zero Gravity in Beatdown!?).)
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With cards such as [[Morphtronic Map]] and [[Morphtronic Clocken]] Morph Counters can turn into lots of damage for your opponent. A good way to deposit Morph Counters into [[Morphtronic Map]] is through cards like [[Gadget Driver]], [[Morphtronic Monitron]], [[Book of Moon]], [[Enemy Controller]], [[Stumbling]], [[Spirit Burner]], and [[Windstorm of Etaqua]]. [[Labyrinth of Nightmare (card)|Labyrinth of Nightmare]] is good way of getting morph counters and catching your opponent off gaurd if you activate it during their [[End Phase]].
 
With cards such as [[Morphtronic Map]] and [[Morphtronic Clocken]] Morph Counters can turn into lots of damage for your opponent. A good way to deposit Morph Counters into [[Morphtronic Map]] is through cards like [[Gadget Driver]], [[Morphtronic Monitron]], [[Book of Moon]], [[Enemy Controller]], [[Stumbling]], [[Spirit Burner]], and [[Windstorm of Etaqua]]. [[Labyrinth of Nightmare (card)|Labyrinth of Nightmare]] is good way of getting morph counters and catching your opponent off gaurd if you activate it during their [[End Phase]].
 
==OTK==
 
 
This deck relies on [[Special Summon]]ing key cards such as [[Morphtronic Boarden]], [[Morphtronic Celfon]], [[Morphtronic Boomboxen]], and [[Morphtronic Radion]]. Together, [[Morphtronic Celfon]], [[Morphtronic Radion]], [[Morphtronic Boomboxen]] and [[Morphtronic Boarden]] deal damage , but there are many other ways to OTK. The monsters can be summoned with Celfon and protected by Boomboxen and Boarden, but cards like [[Mirror Force]] are better.
 
There are many ways to win in one turn with this kind of deck, but it has to do with luck when you play Celfons effect, and skill with [[Junk Box]] and [[Morphtronic Scopen]]. First, activate [[One for One]] and send either Boomboxen or Radion to your graveyard to Special Summon Celfon. Activate Celfons effect, and if you have luck, you will Special Summon a Boarden or other neccessary cards by this effect. Normal Summon Boomboxen or Radion (depending which was sent to your Graveyard) and activate [[Junk Box]] to Special Summon the other one. You will have all monsters on your field, but this strategy needs mostly pure luck.
 
Other OTKs are:
 
2 Boomboxen + Radion
 
2 Radion + Boomboxen
 
3 Radion
 
And many more.
 
 
==Morphtronic Burn==
 
 
[[Morphtronic Datatron]] and [[Morphtronic Clocken]] are key cards to this type of build. Other common burn cards, like [[Cannon Soldier]] , [[Solar Flare Dragon]] and [[Stealth Bird]]  can increase this decks strength too. The idea is mainly to swarm with Celfon, do damage with Datatron and Clocken, and protect with Magnen, Boomboxen, Cameran, and Boarden. [[Morphtronic Monitron]] and [[Morphtronic Bind]] are invaluable cards for this deck. [[Morphtronic Rusty Engine]] can inflict more damage. [[Morphtronic Cord]] and [[Morphtronic Slingen]] are also recommended because if you're not attacking to destroy, you have to destroy cards another way. Since Clocken puts tremendous pressure on your opponent to destroy it fast, it will typically be a target of your opponent's removal (They can't get rid of it with monsters due to [[Morphtronic Bind]]), [[Morphtronic Forcefield]] can counter it. [[Turbo Rocket]] and [[Turbo Booster]] is a good card combo too also to [[Synchro Summon]] [[Turbo Cannon]] to get rid of opponents monsters. Wave Motion Cannon can be used as a second Clocken in this deck, in which doubles the speed of this deck.
 
 
==Morphtronic Beat Down==
 
[[Morphtronic Radion]] is the key to this deck, as it provides all [[Morphtronic]] monsters on your side of the field 800 ATK when in attack position. This raises its own attack to 1800 and [[Morphtronic Boomboxen]]'s attack to 2000. Radion's effect also stacks, so having two on the field will give all Morphtronic monsters +1600 ATK.
 
 
===Monsters===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Boomboxen]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Slingen]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Cameran]]
 
* [[Cyber Dragon]]
 
* [[Giant Rat]]
 
* [[Gadget Driver]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Accelerator]]
 
* [[Limiter Removal]]
 
* [[Junk Box]]
 
* [[Burden of the Mighty]]
 
* [[Machine Duplication]]
 
* [[Morphtronic Map]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Bind]]
 
* [[Morphtronics, Scramble!]]
 
* [[Zero Gravity]]
 
* [[No Entry!!]]
 
 
 
===Extra Deck===
 
* [[Chimeratech Fortress Dragon]]
 
 
==Morphtronic Equip Deck==
 
This deck can revolve around either [[Morphtronic Videon]] and [[Power Tool Dragon]] both of which benefit directly from being equipped with [[Equip Spell Cards]]. General strategies revolve around generating large beaters (Videon equipped with a [[Double Tool C&D]] is a 2800 ATK monster that negates battle effects when attacking and destroys the attacking monster if being attacked), and either clearing the field or attacking directly using Boarden.
 
 
===Monsters===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Remoten]]
 
* [[Morphtronic Videon]]
 
* [[Morphtronic Boomboxen]]
 
* [[Morphtronic Slingen]]
 
* [[Morphtronic Cameran]]
 
* [[Morphtronic Vacuumen]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Accelerator]]
 
* [[Junk Box]]               
 
* [[Morphtronic Map]]
 
* [[Limiter Removal]]
 
* [[Double Tool C&D]]
 
* [[Break! Draw!]]
 
* [[Mage Power]]
 
* [[United We Stand]]
 
* [[Morphtronic Repair Unit]]
 
* [[Armed Changer]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Bind]]
 
 
===Extra Deck===
 
* [[Power Tool Dragon]]
 
* [[Black Rose Dragon]]
 
 
==Morphtronic Synchro Deck==
 
The goal of this deck is to use Morphtronic Celfon's effect to swarm the field and [[Synchro Summon]]. [[Morphtronic Remoten]] and [[Morphtronic Scopen]] are also key cards in this deck. Drawing into a [[Morphtronic Scopen]] will usually let you [[Synchro Summon]] right away, if you also have a 4 star [[Morphtronic]] monster in your hand (which is fairly common as this deck will usually run Radion, Boomboxen, Slingen in threes). Remoten is also an excellent tuner as it can pay for itself and be used to [[Synchro Summon]] in the same turn.
 
 
 
===Monsters===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Remoten]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Boomboxen]]
 
* [[Morphtronic Slingen]]
 
* [[Vice Dragon]]
 
* [[Sangan]]
 
* [[Giant Rat]]
 
* [[Shining Angel]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Machine Duplication]]
 
* [[Limiter Removal]]
 
* [[Enemy Controller]]
 
* [[Morphtronic Accelerator]]
 
* [[Junk Box]]
 
* [[One for One]]
 
* [[Swords of Revealing Light]]
 
* [[Instant Fusion]]
 
* [[Synchro Boost]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Limit Reverse]]
 
* [[Urgent Tuning]]
 
* [[Morphtronic Bind]]
 
* [[Morphtransition]]
 
 
===Extra Deck===
 
* [[Armory Arm]]
 
* [[Magical Android]]
 
* [[Goyo Guardian]]
 
* [[Brionac, Dragon of the Ice Barrier]]
 
* [[Exploder Dragonwing]]
 
* [[Iron Chain Dragon]]
 
* [[X-Saber Urbellum]]
 
* [[Ancient Fairy Dragon]]
 
* [[Arcanite Magician]]
 
* [[Red Dragon Archfiend]]
 
* [[Thought Ruler Archfiend]]
 
* [[Stardust Dragon]]
 
* [[Power Tool Dragon]]
 
* [[Ancient Sacred Wyvern]]
 
 
==Morphtronic Power Bash==
 
This deck is made for swarming. This Deck is based around [[Morphtronic Celfon]] and [[Morphtronic Boarden]]. And since most of the monsters are levels 3 and 4 [[Synchro Summon]]ing is incredibly easy.
 
 
==Monsters==
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Boomboxen]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Remoten]]
 
* [[Morphtronic Slingen]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Videon]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Accelerator]]
 
* [[One for One]]
 
* [[Junk Box]]
 
* [[Double Tool C&D]]
 
* [[Machine Duplication]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Prideful Roar]]
 
* [[Scrap-Iron Scarecrow]]
 
* [[Morphtronic Bind]]
 
* [[Divine Wrath]]
 
* [[Magic Cylinder]]
 
* [[Compulsory Evacuation Device]]
 
 
===Extra Deck===
 
* [[Power Tool Dragon]]
 
 
==Morphtronic Control Deck==
 
This is a sample control deck. It has the opportunity for some [[Synchro Summon]]ing, but it revolves around creating locks using [[Morphtronic Magnen]] and [[Morphtronic Boarden]] or [[Morphtronic Boomboxen]] in combination with [[Morphtronic Monitron]], and also using [[Morphtronic Map]] to stack tokens on [[Morphtronic Clocken]] in order to do large amounts of direct damage. [[Morphtronic Slingen]] is useful for clearing the opponent's side of the field so that this can be done without as many interruptions.
 
 
===Monsters===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Videon]]
 
* [[Morphtronic Remoten]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Clocken]]
 
* [[Morphtronic Cameran]]
 
* [[Morphtronic Slingen]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Magnen]]
 
* [[Morphtronic Boomboxen]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Junk Box]]
 
* [[Level Limit - Area B]]
 
* [[Nobleman of Crossout]]
 
* [[Morphtronic Rusty Engine]]
 
* [[Morphtronic Map]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Widespread Ruin]]
 
* [[Sakuretsu Armor]]
 
* [[Threatening Roar]]
 
* [[Compulsory Evacuation Device]]
 
* [[Urgent Tuning]]
 
* [[Morphtronic Forcefield]]
 
* [[Morphtronic Monitron]]
 
* [[Morphtronic Bind]]
 
* [[Morphtronic Mix-up]]
 
* [[Morphtransition]]
 
 
===Extra Deck===
 
* [[Power Tool Dragon]]
 
 
==Recommended Synchro Monsters==
 
 
==Morph Toolbox OTK==
 
 
A sample of an OTK deck revolving around using the toolbox effects of Power tool dragon and Remoten while swarming with celfon and hiding behind boarden. Remoten and scopen are both musts and are recommended in threes. All general staples apply as well (radion for power, boomboxen for extra protection etc.) and slingen can be thrown in for explosive combos. You can also add Genex neutron as another way to add remoten and scopen to the hand. OTK's are normally created while at least one power tool dragon is around (the power tool dragon is often equipped with many equip spell cards) and with some strategy, you can summon 3 in the same turn to not only add equips, but to thin the deck too. Loads of equips are required to help this deck (at least 10 equips but don't neglect your monster count either). As for numbers on equips, use 3 Double tools. Locking down your opponents monsters can be vital to winning.
 
 
This deck is speedy and aggressive deck and if you play it right, can win regardless of any sacrifices that you makes. For your trap selection Solemn judgment and quick removal cards are ideal.
 
 
Not an exact decklist and you can vary with your own types. Not all cards on here are must haves and you may wince at some of these.
 
 
===Monsters===
 
 
* [[Genex Neutron]]
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Boomboxen]]
 
* [[Morphtronic Remoten]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Slingen]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Double Tool C&D]]
 
* [[United We Stand]]
 
* [[Mage Power]]
 
* [[Megamorph]]
 
* [[Morphtronic Repair Unit]]
 
* [[Giant Trunade]]
 
* [[Junk Box]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
 
===Extra Deck===
 
 
* [[Power Tool Dragon]]
 
* [[Armory Arm]]
 
* [[Black Rose Dragon]]
 
* [[Stardust Dragon]]
 
* [[Red Dragon Archfiend]]
 
* [[Goyo Guardian]]
 
* [[Naturia Beast]]
 
* [[Brionac, Dragon of the Ice Barrier]]
 
 
This is a list of Synchro monsters that can be easily [[Synchro Summon]]ed using [[Morphtronic]] monsters.
 
 
* [[Stardust Dragon]]
 
* [[Black Rose Dragon]]
 
* [[Power Tool Dragon]]
 
* [[Ancient Sacred Wyvern]]
 
* [[Brionac, Dragon of the Ice Barrier]]
 
* [[Armory Arm]]
 
 
==Morpharch==
 
This deck is a variant of the [[Monarch]] build relying on cards like [[Morphtronic Scopen]] and [[Morphtronic Celfon]] to keep monster on the field as [[Tribute Fodder]] to control the field and it should run plenty of revival card to keep being back your key [[Morphtronics]] as well as [[Morphtronics]] support to help move the deck in your favor.
 
 
===Monsters===
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Slingen]]
 
* [[Morphtronic Boomboxen]]
 
* [[Monarchs]] (Your choice on the ones you want to use. No more than 8, though)
 
 
===Spells===
 
* [[Junk Box]]
 
* [[One for One]]
 
* [[Lightning Vortex]]
 
* [[Swords of Revealing Light]]
 
* [[Morphtronic Accelerator]]
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Limit Reverse]]
 
* [[Morphtronic Bind]]
 
 
===Extra Deck===
 
Synchro are really your call as you only run 1 tuner but is not recommended as [[Monarchs]] should be the main focus.
 
 
==Morph Power Booster==
 
This deck concentrates on boosting the ATK points of your monsters. It also use cards like [[Twin Swords of Flashing Light - Tryce]] to allow your monsters to attack multiple times.
 
 
===Monsters===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Cameran]]
 
* [[Morphtronic Celfon]]
 
* [[Morphtronic Remoten]]
 
* [[Morphtronic Scopen]]
 
* [[Morphtronic Videon]]
 
* [[Morphtronic Radion]]
 
* [[Morphtronic Datatron]]
 
* [[Morphtronic Boarden]]
 
* [[Morphtronic Slingen]]
 
* [[Morphtronic Magnen]]
 
* [[Morphtronic Magnen Bar]]
 
* [[Morphtronic Clocken]]
 
* [[Gadget Arms]]
 
* [[Gadget Hauler]]
 
* [[Gadget Driver]]
 
* [[Armed Samurai - Ben Kei]]
 
* [[A/D Changer]]
 
 
===Spells===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Cord]]
 
* [[Morphtronic Repair Unit]]
 
* [[Morphtronic Engine]]
 
* [[Morphtronic Map]]
 
* [[Morphtronic Accelerator]]
 
* [[Double Tool C&D]]
 
* [[Twin Swords of Flashing Light - Tryce]]
 
* [[Equip Spell Cards]] (Your choice on the ones you want to use. No more than 7 though.)
 
 
===Traps===
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Morphtronic Bind]]
 
* [[Morphtronics, Scramble!]]
 
* [[Morphtronic Mix-up]]
 
* [[Morphtronic Monitron]]
 
* [[Morphtransition]]
 
* [[Morphtronic Forcefield]]
 
 
===Extra Deck===
 
 
* [[Power Tool Dragon]]
 
  
 
==Weaknesses==
 
==Weaknesses==
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Since nearly all Morphtronic monsters are machines, [[System Down]] is an extremely dangerous card. Furthermore it would also render cards like [[Junk Box]] and [[Machine Assembly Line]] useless. As most commonly used Morphtronics are [[Machine]]s, [[Chimeratech Fortress Dragon]] can severely cripple a good field of Morphtronics. [[Power Tool Dragon]] and [[Morphtronic Forcefield]] cannot prevent this, because they are all being used as [[Fusion Material Monsters]].
 
Since nearly all Morphtronic monsters are machines, [[System Down]] is an extremely dangerous card. Furthermore it would also render cards like [[Junk Box]] and [[Machine Assembly Line]] useless. As most commonly used Morphtronics are [[Machine]]s, [[Chimeratech Fortress Dragon]] can severely cripple a good field of Morphtronics. [[Power Tool Dragon]] and [[Morphtronic Forcefield]] cannot prevent this, because they are all being used as [[Fusion Material Monsters]].
 
 
This type of deck, as the name suggests, relies on the "[[Morphtronic]]" [[Archetype]]. Their low [[ATK]] and [[DEF]] points allow them to escape "[[Crush Card Virus]]", and have countermeasures against spells and traps that destroy them, like "[[Deck Devastation Virus]]", "[[Lightning Vortex]]" and "[[Mirror Force]]". Also, their varying effects allow for (albeit slight) flexible gameplay if used correctly. Also, [[Spirit Barrier]] is handy if you have any [[Morphtronics]] in [[Attack Position]].
 
 
Basically, this deck has the potential to alternate from [[Burn]] strategies, [[OTK]] strategies, and even to a simple [[Beatdown]] strategy just by adding or removing a few key cards.
 
  
 
{{-}}
 
{{-}}

Revision as of 01:39, 7 October 2010

Morphtronic

Leo with his Morphtronics
Leo with his Morphtronics

Japanese

(ディフォーマー)

Japanese (base text)

Japanese (translated)

Deformer

English

Morphtronic

Appears in (sets)
Appears in (anime)

Yu-Gi-Oh! 5D's

Lists

Morphtronics, which also known as Deformer in Japanese version, are an Archetype of monsters debuting in Yu-Gi-Oh! 5D's. They are used by Leo in the Yu-Gi-Oh! 5D’s anime, and were introduced in the Set "Crossroads of Chaos". Their effects are dictated by their Battle Position.

They are depicted in how they "morph" when they change their Battle Position, which changes their effect and appearance (humanoid form in Attack Position; item form in Defense Position). They transform into small household items, like magnets and mobile phones. Despite their appearances, Morphtronics are not all Machine type monsters and they also represent a wide array of Attributes. These cards may be based on the entire Transformers toyline that are still very popular. These are also the 5D's equivalent to Roids as they both transform, but while Roids are vehicles Morphtronics are small house-hold technology like cellphones, boomboxes and remotes.

Playing Style

Morphtronics are low in Level and have low ATK and DEF, but often have effects that can rapidly boost their collective power. Amassing enough collective power, Morphtronics can produce powerful OTKs and strong defensive locks.

A common strategy for using Morphtronics is the Morphtronic Direct Attack OTK. This strategy focuses on using "Celfon" to swarm the field. The play style finishes the game after swarming by switching "Boarden", from defense (which would prevent your other "Morphtronics" from being destroyed by battle), to attack position for a one turn kill. Together, "Radion", "Boomboxen", "Boarden" and "Celfon" deal exactly 8000 direct damage. With the help of "Celfon's" swarming ability, "Boomboxen's" negate attack ability, these four "Morphtonics" should be fairly easy to get out, given the right probabilities due to the effect of "Morphtronic Celfon".

Another way to OTK, which is often faster then the above mentioned one if you draw the right hand, is the Morphtronic Synchro OTK. Using "Power Tool Dragon" equipped with "Double Tool C&D", attack directly for 3300 damage. Then attack directly again this time with "Ancient Sacred Wyvern" for 5400 damage to win. This may sound like a challenge to pull off, but with the right resources, it can be possible. Using, and recycling, your Tuners with "Morphtronic Repair Unit" or "Junk Box", you can summon the necessary Synchro Monsters to win. In order for this OTK to work, your opponent must, of course, have no monsters and Spells/Traps. Using "Mystical Space Typhoon", "Heavy Storm", and "Giant Trunade" to clear out any Spells/Traps, and "Morphtronic Slingen" and/or "Morphtronic Accelerator" to rid the field of opposing monsters. While the above spells are all one shot cards, "Morphtronic Slingen" can be recycled despite being a "Once per turn" effect. Simply send him to the grave by using him as a Synchro Material monster, use "Junk Box" or "Morphtronic Repair Unit" to revive him and use the effect again. While not the most consistent OTK available, it is the fastest and deadliest of the Morphtronic OTKs there is. "Morphtronic Remoten" can be an important aspect of this, as it can maintain the hand advantage this kind of OTK needs. With the right hand drawn, this OTK can win a duel as soon as the second turn.

A third way to OTK is by having three Morphtronics on the field in defense, "Morphtronic Clocken", "Morphtronic Boarden", and "Morphtronic Magnen". The main idea is to keep Clocken alive long enough to tribute his counters to do enough damage to win or be able to finish your opponent off by attacking with Clocken and Boarden. Good cards to have on the field are cards that negate attacks and "Morphtronic Bind". As long as you can keep Clocken alive long enough to do a good amount of damage with his effect you should be fine.

A fourth way is to have Morphtronic Magnen, Morphtronic Boarden and Morphtronic Cameran on the field in defense position so your opponent can't attack or use spells, traps and monster effects.

Morphtronic decks are able to create locks fairly easily. There are six types of locks. In order of best to worst, they are the "Magnen"-"Magnen" , "Double Tool C&D"-"Magnen", "Double Tool C&D"-"Double Tool C&D", "Boarden"-"Double Tool C&D", "Magnen"-"Boarden" and the "Boarden"-"Boarden" lock. All of these locks, even the worst, shut down nearly all of your opponent's attack options. With these locks, it is very easy for Morphtronics to do a one turn kill as their attack positions effects can all be used at once by switching all their positions into attack, such as "Boarden" able to protect other Morphtronic monsters while it is in defense position, and switching to attack position, allowing all the Morphtronics monsters to attack directly.

With cards such as Morphtronic Map and Morphtronic Clocken Morph Counters can turn into lots of damage for your opponent. A good way to deposit Morph Counters into Morphtronic Map is through cards like Gadget Driver, Morphtronic Monitron, Book of Moon, Enemy Controller, Stumbling, Spirit Burner, and Windstorm of Etaqua. Labyrinth of Nightmare is good way of getting morph counters and catching your opponent off gaurd if you activate it during their End Phase.

Weaknesses

Due to these monster's effects depending on what battle position they are in, cards like Final Attack Orders and Level Limit - Area A would throw off their play style. Also, since almost every Morphtronic monster has a level of 3 or less, cards like Infinite Dismissal, Nanobreaker and Possessed Dark Soul would help prevent the opponent from swarming you with them. Deck Devastation Virus, Power Filter and King Tiger Wanghu would completely cripple your opponent due in part to the fact that all Morphtronic monsters have less than 1500 ATK points.

Since nearly all Morphtronic monsters are machines, System Down is an extremely dangerous card. Furthermore it would also render cards like Junk Box and Machine Assembly Line useless. As most commonly used Morphtronics are Machines, Chimeratech Fortress Dragon can severely cripple a good field of Morphtronics. Power Tool Dragon and Morphtronic Forcefield cannot prevent this, because they are all being used as Fusion Material Monsters.