Difference between revisions of "Alchemy Cycle"
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{{Unofficial name|Chinese|Croatian|Greek|Irish|Portuguese}} | {{Unofficial name|Chinese|Croatian|Greek|Irish|Portuguese}} | ||
+ | {{Unofficial lore|Portuguese}} | ||
{{CardTable2 | {{CardTable2 | ||
Line 21: | Line 22: | ||
| effect = Effect, Trigger-like | | effect = Effect, Trigger-like | ||
| lore = The [[Original ATK and DEF|original ATK]] of all [[face-up]] [[Monster Card|monsters]] you [[control]] becomes 0, until the [[End Phase]]. Each time a monster that had its original ATK reduced to 0 by this [[effect]] is [[destroyed by battle]] and [[sent]] to the [[Graveyard]], [[Draw a card|draw]] 1 card. | | lore = The [[Original ATK and DEF|original ATK]] of all [[face-up]] [[Monster Card|monsters]] you [[control]] becomes 0, until the [[End Phase]]. Each time a monster that had its original ATK reduced to 0 by this [[effect]] is [[destroyed by battle]] and [[sent]] to the [[Graveyard]], [[Draw a card|draw]] 1 card. | ||
− | | it_lore = L'ATK originale di tutti i mostri scoperti che | + | | it_lore = L'[[Original ATK and DEF|ATK originale]] di tutti i mostri scoperti che [[control]]li diventa 0, fino all'[[End Phase]]. Ogni volta che un mostro, che ha avuto il suo ATK originale ridotto a 0 da quest'[[effect|effetto]] viene [[destroyed by battle|distrutto in battaglia]] e mandato al [[Graveyard|Cimitero]], [[Draw a card|pesca]] 1 carta. |
| pt_lore = O ATK original de todos os monstros virados para cima que você controla se transforma em 0, até a End Phase. Cada vez que um monstro afetado por este efeito é destruído por batalha e enviado ao Cemitério, compre 1 carta. | | pt_lore = O ATK original de todos os monstros virados para cima que você controla se transforma em 0, até a End Phase. Cada vez que um monstro afetado por este efeito é destruído por batalha e enviado ao Cemitério, compre 1 carta. | ||
+ | | ja_lore = 発動ターンのエンドフェイズ時まで、自分フィールド上に表側表示で存在するモンスター全ての元々の攻撃力を0にする。この効果によって元々の攻撃力が0になっているモンスターが戦闘によって破壊され墓地へ送られる度に、自分のデッキからカードを1枚ドローする。 | ||
| animelore = [[Counter Trap Card]]<br />[[Activate]] only when a [[Monster Card|monster]] you [[control]] [[attack]]s or is attacked. The [[ATK]] of that monster becomes 0, and the [[target]]ed monster cannot be [[destroyed by battle]]. After [[damage calculation]], [[Banish|remove]] the targeted monster from play and [[Draw a card|draw]] 1 card. | | animelore = [[Counter Trap Card]]<br />[[Activate]] only when a [[Monster Card|monster]] you [[control]] [[attack]]s or is attacked. The [[ATK]] of that monster becomes 0, and the [[target]]ed monster cannot be [[destroyed by battle]]. After [[damage calculation]], [[Banish|remove]] the targeted monster from play and [[Draw a card|draw]] 1 card. | ||
| en_sets = | | en_sets = | ||
− | + | {{Card table set/header|en}} | |
+ | {{Card table set|PTDN-EN068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| fr_sets = | | fr_sets = | ||
− | + | {{Card table set/header|fr}} | |
+ | {{Card table set|PTDN-FR068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| de_sets = | | de_sets = | ||
− | + | {{Card table set/header|de}} | |
+ | {{Card table set|PTDN-DE068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| it_sets = | | it_sets = | ||
− | + | {{Card table set/header|it}} | |
+ | {{Card table set|PTDN-IT068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| sp_sets = | | sp_sets = | ||
− | + | {{Card table set/header|es}} | |
+ | {{Card table set|PTDN-SP068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| jp_sets = | | jp_sets = | ||
− | + | {{Card table set/header|ja}} | |
+ | {{Card table set|PTDN-JP068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| kr_sets = | | kr_sets = | ||
− | + | {{Card table set/header|ko}} | |
+ | {{Card table set|PTDN-KR068|Phantom Darkness|Common}} | ||
+ | {{Card table set/footer}} | ||
| ygo_sets = | | ygo_sets = | ||
'''[[Pack 47 (YGOO-BP)|Pack 47]]''' | '''[[Pack 47 (YGOO-BP)|Pack 47]]''' |
Revision as of 08:22, 13 April 2015
Alchemy Cycle
- Japanese
- アルケミー・サイクル
- Rōmaji
- Arukemī Saikuru
Card type | Monster |
---|---|
Attribute | TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Status | |
The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.
|
English sets
Worldwide
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Rarity |
---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | |||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Other languages
Language | Name | Card text |
---|---|---|
French | Cycle Alchimique | |
German | Alchemiezyklus | |
Italian | Ciclo Alchemico | L'ATK originale di tutti i mostri scoperti che controlli diventa 0, fino all'End Phase. Ogni volta che un mostro, che ha avuto il suo ATK originale ridotto a 0 da quest'effetto viene distrutto in battaglia e mandato al Cimitero, pesca 1 carta. |
Portuguese | Ciclo Alquimico | O ATK original de todos os monstros virados para cima que você controla se transforma em 0, até a End Phase. Cada vez que um monstro afetado por este efeito é destruído por batalha e enviado ao Cemitério, compre 1 carta. |
Spanish | Ciclo Alquímico | |
Japanese | アルケミー・サイクル | 発動ターンのエンドフェイズ時まで、自分フィールド上に表側表示で存在するモンスター全ての元々の攻撃力を0にする。この効果によって元々の攻撃力が0になっているモンスターが戦闘によって破壊され墓地へ送られる度に、自分のデッキからカードを1枚ドローする。 |
Arukemī Saikuru | ||
Korean | 알케미사이클 | |
Chinese | 煉金周期 |
Sets in other languages
French
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | French name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
German
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | German name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Italian
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Italian name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Spanish
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Spanish name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Japanese
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Japanese name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
Korean
- No set name provided at non-empty input line 1.
- No set name provided at non-empty input line 2.
- No set name provided at non-empty input line 3.
Release | Number | Set | Korean name | Rarity |
---|---|---|---|---|
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] | ||||
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]] |
In other media
Page | Medium | Debut date |
---|---|---|
Alchemy Cycle (anime) | Anime | 2007-10-03 |
Alchemy Cycle (Duel Links) | Yu-Gi-Oh! Duel Links | 2017-12-31 |
Alchemy Cycle (Master Duel) | Yu-Gi-Oh! Master Duel | 2022-01-19 |
Categories:
- Old-style ((Unofficial name)) or ((Unofficial lore)) usage
- All cards
- ((Card table sets)) transclusions to be checked
- ((Card table sets)) transclusions with missing set name
- ((Card table sets)) transclusions with missing release dates
- Duel Monsters cards
- TCG cards
- OCG cards
- Cards with a Portuguese name but no listed Portuguese release
- Cards with a Portuguese lore but no listed Portuguese release
- ((CardTable2)) transclusions using unknown parameters