Difference between revisions of "Card Tips:Time Wizard"
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*If you are using "[[Time Wizard]]" in a spell counter deck, is easy to use his effect without risk. Be sure to have enough Spell Counters to protect your own spellcaster monsters, so if you fail, you can use [[Defender, the Magical Knight]] to protect them from being destroyed and take no Damage, cause no monster was destroyed. If you can use a "[[Second Coin Toss]]" you can protect your monster twice. | *If you are using "[[Time Wizard]]" in a spell counter deck, is easy to use his effect without risk. Be sure to have enough Spell Counters to protect your own spellcaster monsters, so if you fail, you can use [[Defender, the Magical Knight]] to protect them from being destroyed and take no Damage, cause no monster was destroyed. If you can use a "[[Second Coin Toss]]" you can protect your monster twice. | ||
− | * If you control a [[Elemental HERO Absolute Zero]] then regardless of the result, you will destroy all your opponent's monsters, of course using it's effect whenever you get the chance is highly | + | * If you control a [[Elemental HERO Absolute Zero]] then regardless of the result, you will destroy all your opponent's monsters, of course using it's effect whenever you get the chance is highly inadvisable. |
* "[[Alchemy Cycle]]" is a good choice to [[chain]] to this card's effect if you fail to guess the coin toss right. By using it, your monsters' ATK will be 0, so you won't take damage. | * "[[Alchemy Cycle]]" is a good choice to [[chain]] to this card's effect if you fail to guess the coin toss right. By using it, your monsters' ATK will be 0, so you won't take damage. |
Revision as of 16:59, 18 September 2012
- This card can be searched via "Sangan", "Last Will", "Witch of the Black Forest", "Magician's Circle", "Shining Angel" and "Apprentice Magician".
- You can use "Second Coin Toss" to improve your chances of calling the coin toss right.
- If this card is played in a "Dark Magician" deck to summon "Dark Sage", and you succeed in summoning him, pick a card like "Heavy Storm" or "Giant Trunade"; you will have cleared your opponent's monsters with Time Wizard and can now clear his/her Spell and Trap Cards with your own Spell.
- This card's effect is very powerful but very risky. A good alternative to it (that still has a chance to destroy all your monsters, but with no burn) is "Dark Master - Zorc".
- Use this card's effect when it is the only monster on your side of the field, so that if you fail, it is not too disastrous.
- You can use this card along with "Divine Grace - Northwemko" targeting anything on the field (even "Time Wizard") to feel free to use "Time Wizard`s" effect. You will either make a 3200 direct attack or lose just 250 LP.
- If you are using "Time Wizard" in a spell counter deck, is easy to use his effect without risk. Be sure to have enough Spell Counters to protect your own spellcaster monsters, so if you fail, you can use Defender, the Magical Knight to protect them from being destroyed and take no Damage, cause no monster was destroyed. If you can use a "Second Coin Toss" you can protect your monster twice.
- If you control a Elemental HERO Absolute Zero then regardless of the result, you will destroy all your opponent's monsters, of course using it's effect whenever you get the chance is highly inadvisable.
- "Alchemy Cycle" is a good choice to chain to this card's effect if you fail to guess the coin toss right. By using it, your monsters' ATK will be 0, so you won't take damage.
Video Games
- In Yu-Gi-Oh! Forbidden Memories, you can fuse this with:
- Dragons weaker than "Thousand Dragon" to form "Thousand Dragon".
- "Embryonic Beast" to form "Summoned Skull".
- Turtles to Summon "30,000-Year White Turtle".