Forum:October 2014 Banlist Predictions

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Revision as of 01:57, 29 August 2014 by TheOtherWhiteNerd2 (talk)
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Well, it's that time of year again...yeah, banlist predictions. Well...

Banned:

  • The 4 daddy rulers - I don't care if anyone calls me salty or whatever on this, but my stance on these cards remains unchanged. They should leave the game so we can get balanced cards back and stop hitting more balanced ones.
  • Royal Tribute - Not a certainty, but it's one of the last few insta-win buttons in the game, it'd be better if it left.

Limited:

  • Dark Magician of Chaos - Someone convince me how this card is still banworthy. Anyone. Please.
  • Thousand-Eyes Restrict - Oh no, me so scared of one free removal with Instant Fusion. Nah seriously, this card is way past it's day and age.
  • Dragon Ravine - Only if Rulers get banned.
  • Soul Charge - Ideally, this should actually be banned. But all I can see for now is a limit.

Semi-Limited:

  • Debris Dragon - Only if Rulers get banned.
  • Gladiator Beast Bestiari - Glads haven't done anything in ages, they could use a push. Won't hurt anyone.
  • Neo-Spacian Grand Mole - A non-targeting compulsory that uses up your normal summon and needs to attack to work, sounds pretty fair to me. Bring it down.

Unlimited:

  • Burner, Lightning, Reactan, and Stream - Only if their dads get banned.
  • Dark Strike Fighter - The TCG has had the new once per turn errata for a while now (it was actually changed just before the July banlist), so yeah. Has no reason to be banned anymore.
  • Magician of Faith - Because Tsukuyomi turbo will be tier 60 either way.
  • Summoner Monk - Might seem like an odd choice at first, but in reality, it uses up your normal summon and costs a spell to summon the monster. That's pretty fair by me and most people probably wouldn't use more than 2 anyways.
  • Advanced Ritual Art - Because ritual.dek will probably never be viable anymore anyways.
  • Gold Sarc - Only if Rulers get banned.
  • Reinforcement of the Army - If Tenki is at 3, this should be too. The problem is not the generic warrior searcher, but most likely the warrior itself (Stratos).
  • Sacred Sword - Only if Rulers get banned.

The "didn't make it" list:

These are a few select cards that I could've put on my list, but didn't:

  • Dragon Shrine - No kiddies, the right option is not to hit another balanced card like this to prolong the inevitable on the real problem that is Rulers, you get rid of the real problem immediately. This will stay at 3
  • Cyber-Stein - Stop it with the "OCG has it, TCG should too" logic. Their banlist is bad as it is and I shouldn't need to explain why a first turn Exterio or Last Warrior is bad for YGO. Should never come back.
  • Goyo Guardian - I was initially outraged when this guy came back, but ever since he returned, I honestly haven't really seen him. I hate to admit it, but he's really just another big beatstick like BLS, only rogue decks make him anymore and he's easy to stop with the traps we have, battle or on-summon. He can stay at 1.
  • Sinister Serpent - It's not too strong and it could come back, but I think DMoC and/or TER should return first.
  • Wind-Up Carrier Zenmaity - It could come back to boost wind-ups, but like Sinister, not right now.
  • Trishula - No, not happening. It's part of too many banish loops with de-synchro and it generates too much advantage when used correctly.
  • Infernities - Yeah I know, they sacked worlds with an OTK, but otherwise they aren't too much of a hassle. Maybe ban Launcher to give them their 2nd and/or 3rd barriers back? I'd be good with that.
  • HAT - Won't be touched, the deck isn't hard to play around and having a balanced deck like this as the top deck of the last two formats is healthy for the game.
  • Satellarknights/Shadolls - Duelist Alliance is still rather new, they won't hit something that just came out. Wait until the list after October to touch these guys.

Well, that's all I have to say for now. Comments? Ninety-eight (talkcontribs) 11:20, August 24, 2014 (UTC)

What do you think they SHOULD do with the Shaddoll/Satellerknights, ignoring the newcomer immunity?DreadKaiser (talkcontribs) 13:35, August 24, 2014 (UTC)
Well, the only real hitworthy card in Satellarknights is probably Altair, as it revives a Satellarknight for easy combos and plays. The effect of that monster kinda reminds me of Fire Fist Spirit, which is limited, but he's a also a tuner, which allows for many more options, so a semi might be better for Altair. As for Shadolls...either hit Shadoll Fusion since it generates free advantage by allowing fusion summoning from the deck, or smack Winda (Midrash) as she stops most decks from playing yugioh with her special summon restriction and indestructibility effects. Ninety-eight (talkcontribs) 15:30, August 24, 2014 (UTC)
Or both of them IMO, I also really don't like that they can just be brought back with falco, though i may be overthinking that one and my experience with having to kill Midrash 7 times wasn't something that comes up competitivelyDreadKaiser (talkcontribs) 19:44, August 24, 2014 (UTC)

Except that if you do that, you really just about kill the deck. In my opinion, Stellarnova Alpha is the only listworthy card. I can negate any effect and easily go up to plus 3 off of doing so? Seriously, not hard to do. As for Shaddolls, Sinister Shadow Games and MAYBE, El Shaddoll Fusion. The first generates way to much advantage and setup while the second is a quickplay Polymerization for Shaddolls... Admittedly, I don't expect El Shaddoll Fusion to be hit, but it's really the only other card outside of SiniShadGames that could be hit and not kill the deck imo.

TheOtherWhiteNerd2 (talkcontribs) 06:27, August 28, 2014 (UTC)

El Shaddoll Fusion hasn't been released in the TCG yet, so it can't be hit on the October banlist. Hastydemon2 (talkcontribs) 01:30, August 29, 2014 (UTC)
Yeah, I know that. I was more speaking generally.