Difference between revisions of "Card Rulings:Blackwing Armor Master"
m (Rvt - "do" is correct (effects do not target) and official; removing unofficial ruling) |
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*You place “[[Wedge Counter]]s” at the end of the [[Damage Step]], at the same timing that monsters are normally sent to the Graveyard.<ref name="Shriek-CCR">[http://shriektcg.twoday.net/stories/5546624/ YGO TCG News]: Crimson Crisis Rulings</ref> | *You place “[[Wedge Counter]]s” at the end of the [[Damage Step]], at the same timing that monsters are normally sent to the Graveyard.<ref name="Shriek-CCR">[http://shriektcg.twoday.net/stories/5546624/ YGO TCG News]: Crimson Crisis Rulings</ref> | ||
− | *This monster’s effects | + | *This monster’s effects do not [[target]].<ref name="Shriek-CCR"/> |
==OCG Rulings== | ==OCG Rulings== | ||
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*The effect which places a [[Wedge Counter]] on a monster activates at the end of the Damage Step, only if the monster is still face-up on the field.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46522&event=FE0006 Konami FAQ]: At what time does the effect of "Blackwing Armor Master" which places a Wedge Counter activate?</ref> | *The effect which places a [[Wedge Counter]] on a monster activates at the end of the Damage Step, only if the monster is still face-up on the field.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46522&event=FE0006 Konami FAQ]: At what time does the effect of "Blackwing Armor Master" which places a Wedge Counter activate?</ref> | ||
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==References== | ==References== | ||
<references/> | <references/> |
Revision as of 06:34, 6 November 2010
TCG Rulings
- You place “Wedge Counters” at the end of the Damage Step, at the same timing that monsters are normally sent to the Graveyard.[1]
OCG Rulings
- The effect that places a Wedge Counter does not target.[2]
- The effect which makes the ATK/DEF of all monsters with a Wedge Counter 0 does not target.[2]
- Removing all Wedge Counters on your opponent's Monsters is a cost to activate the effect.[2]
- If "Skill Drain" is activated, do not remove any Wedge Counters generated by "Blackwing Armor Master"[3]
- If a monster already has a Wedge Counter, the effect of "Blackwing Armor Master" will not activate when it attacks the monster. This includes if the Wedge Counter was generated by a different copy of "Blackwing Armor Master".[4]
- The effect which places a Wedge Counter on a monster activates at the end of the Damage Step, only if the monster is still face-up on the field.[5]
References
- ↑ a b YGO TCG News: Crimson Crisis Rulings
- ↑ a b c Konami FAQ: Synchro Monster > Blackwing Armor Master
- ↑ Konami FAQ: Do the Wedge Counters generated by "Blackwing Armor Master" disappear when the effect of "Skill Drain" is applied?
- ↑ Konami FAQ: When a monster is attacked by multiple "Blackwing Armor Master", can you put 2+ Wedge Counters on the monster with the respective effects?
- ↑ Konami FAQ: At what time does the effect of "Blackwing Armor Master" which places a Wedge Counter activate?