Difference between revisions of "Card Rulings:Pot of Avarice"

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* "[[Pot of Avarice]]" [[target]]s 5 [[Monster Cards|monsters]] in your [[Graveyard]].
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==OCG Rulings==
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* The effect [[target]]s 5 monsters in your Graveyard.<ref name="No.6511">[https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=4&cid=6511&request_locale=ja Konami OCG Card Database]: Pot of Avarice</ref>
  
* You cannot [[activate]] it if you do not have 5 or more monsters in your [[Graveyard]]. If any of the 5 monsters targeted by "[[Pot of Avarice]]" are removed from the [[Graveyard]] before its effect [[resolve]]s, for example by "[[Disappear]]" or "[[Call of the Haunted]]", then the entire effect of "[[Pot of Avarice]]" disappears. You do not shuffle the other monsters into your [[Deck]] and you do not draw 2 cards.
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* It can also target [[Fusion Monster|Fusion]], [[Synchro Monster|Synchro]], [[Xyz Monster|Xyz]], and [[Link Monster]]s in your Graveyard. (If you do, those Fusion, Synchro, Xyz, and Link Monsters are returned to the [[Extra Deck]].)<ref name="No.6511"/>
  
* You can target [[Fusion Monsters]] and/or [[Synchro Monsters]] in your [[Graveyard]] for "[[Pot of Avarice]]" and they will be returned to your [[Extra Deck]].
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* Returning 5 monsters to the Deck and drawing 2 cards are not considered to happen at the same time.<ref name="No.6511"/>
  
* You can [[chain]] "[[Serial Spell]]" to "[[Pot of Avarice]]". You select 5 targets for "[[Pot of Avarice]]", and then when you chain "[[Serial Spell]]" you must select 5 [[target]]s. You can select the same monsters, but if you do this then "[[Serial Spell]]" will [[resolve]] first and shuffle some monsters back into the [[Deck]], and then when the original "[[Pot of Avarice]]" tries to [[resolve]]s, there aren't enough monsters left so it will not resolve. [[Monster Card]]s you [[discard]] from your [[hand]] for the [[cost]] of "[[Serial Spell]]" can be selected as targets for the "[[Serial Spell]]" copy of "[[Pot of Avarice]]".
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* "[[Pot of Avarice]]" cannot be activated if you have 1 or 0 cards in your Deck.<ref name="No.6511"/>
  
==Mentions in Other Rulings==
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===Q&A Rulings===
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{{Ruling
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| Q = If "[[Pot of Avarice]]" targets 5 Fusion, Synchro, and/or Xyz monsters in your Graveyard, how does the effect resolve?
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| A = If "[[Pot of Avarice]]" targets 5 Fusion, Synchro, and/or Xyz monsters in your Graveyard, those 5 monsters are returned to your Extra Deck. In this case, since no cards were returned to the Deck, the Deck is not shuffled. The process that draws 2 cards is applied as usual.
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| cite = 10593
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}}
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==Previously Official Rulings==
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{{Previously Official Rulings |UDE's Rulings =
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* “[[Pot of Avarice]]” [[target]]s 5 monsters in your [[Graveyard]]. You cannot activate it you do not have 5 or more monsters in your Graveyard.
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* If any of the 5 monsters [[target]]ed by “[[Pot of Avarice]]” are removed from the [[Graveyard]] before its effect [[resolve]]s, for example by “[[Disappear]]” or “[[Call of the Haunted]]”, then the entire effect of “Pot of Avarice” disappears. You do not [[shuffle]] the other monsters into your [[Main Deck|Deck]] and you do not [[Draw a card|draw]] 2 cards.
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* You can [[target]] [[Fusion Monster]]s and/or [[Synchro Monster]]s in your [[Graveyard]] for “[[Pot of Avarice]]” and they will be [[return]]ed to your [[Extra Deck]].
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* You can [[chain]] “[[Serial Spell]]” to “[[Pot of Avarice]]”. You select 5 [[target]]s for “Pot of Avarice”, and then when you chain “Serial Spell” you must select 5 targets. You can select the same monsters, but if you do this then “Serial Spell” will [[resolve]] first and shuffle some monsters back into the [[Main Deck|Deck]], and then when the original “Pot of Avarice” tries to resolves, there aren’t enough monsters left so it will not resolve. Monster Cards you discard from your hand for the cost of “Serial Spell” can be selected as targets for the “Serial Spell” copy of “Pot of Avarice”.
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===Mentions in Other Rulings===
 
* '''[[Card Rulings:Transmigration Break|Transmigration Break]]''': You cannot activate "[[Pot of Avarice]]" while "[[Transmigration Break]]" is active.
 
* '''[[Card Rulings:Transmigration Break|Transmigration Break]]''': You cannot activate "[[Pot of Avarice]]" while "[[Transmigration Break]]" is active.
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}}
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==References==
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<references/>

Latest revision as of 23:00, 7 January 2020

OCG Rulings

  • The effect targets 5 monsters in your Graveyard.[1]
  • Returning 5 monsters to the Deck and drawing 2 cards are not considered to happen at the same time.[1]

Q&A Rulings

  • Q: If "Pot of Avarice" targets 5 Fusion, Synchro, and/or Xyz monsters in your Graveyard, how does the effect resolve?
A: If "Pot of Avarice" targets 5 Fusion, Synchro, and/or Xyz monsters in your Graveyard, those 5 monsters are returned to your Extra Deck. In this case, since no cards were returned to the Deck, the Deck is not shuffled. The process that draws 2 cards is applied as usual.[2]

Previously Official Rulings

  • You can chainSerial Spell” to “Pot of Avarice”. You select 5 targets for “Pot of Avarice”, and then when you chain “Serial Spell” you must select 5 targets. You can select the same monsters, but if you do this then “Serial Spell” will resolve first and shuffle some monsters back into the Deck, and then when the original “Pot of Avarice” tries to resolves, there aren’t enough monsters left so it will not resolve. Monster Cards you discard from your hand for the cost of “Serial Spell” can be selected as targets for the “Serial Spell” copy of “Pot of Avarice”.

Mentions in Other Rulings


References

  1. a b c d Konami OCG Card Database: Pot of Avarice
  2. Konami OCG Card Database: Ruling #10593
  3. Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
  4. UDE FAQ: Individual Card Rulings [A-C]
  5. UDE FAQ: Individual Card Rulings [D-E]
  6. UDE FAQ: Individual Card Rulings [F-H]
  7. UDE FAQ: Individual Card Rulings [I-K]
  8. UDE FAQ: Individual Card Rulings [L-O]
  9. UDE FAQ: Individual Card Rulings [P-R]
  10. UDE FAQ: Individual Card Rulings [S-T]
  11. UDE FAQ: Individual Card Rulings [U-Z]
  12. UDE FAQ: SPECIFIC CARDS RULINGS