Difference between revisions of "Card Tips:Alien Brain"

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* This card would work well for [[Reptile]] archetypes, such as [[Worms]], [[Reptilianne]], [[Alien]], and [[Venom]] monsters.
 
* This card would work well for [[Reptile]] archetypes, such as [[Worms]], [[Reptilianne]], [[Alien]], and [[Venom]] monsters.
  
* Combine this card's activation with the effect of "[[Worm Jeetrikups]]" to gain control of your opponent's monster and retain your own monster Field presence.
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* Combine this card's activation with the effect of "[[Worm Jetelikpse]]" to gain control of your opponent's monster and retain your own monster Field presence.
  
 
* Use this card in tandem with "[[Offering to the Snake Deity]]": the stolen monster becomes a [[Reptile]] and can be destroyed to destroy two of your opponent's cards.
 
* Use this card in tandem with "[[Offering to the Snake Deity]]": the stolen monster becomes a [[Reptile]] and can be destroyed to destroy two of your opponent's cards.
  
 
* This card disrupts "[[Gladiator Beast]]" decks by preventing your opponent from [[Special Summons from your Deck|Special Summoning]] one Gladiator Beast by the effect of another.
 
* This card disrupts "[[Gladiator Beast]]" decks by preventing your opponent from [[Special Summons from your Deck|Special Summoning]] one Gladiator Beast by the effect of another.

Revision as of 17:32, 1 May 2010

  • Combine this card's activation with the effect of "Worm Jetelikpse" to gain control of your opponent's monster and retain your own monster Field presence.