Difference between revisions of "Card Tips:Magical Scientist"

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* You can use this card the same way you would use "[[Mausoleum of the Emperor]]", provided that you have enough Fusion monsters in your Extra Deck.
 
* You can use this card the same way you would use "[[Mausoleum of the Emperor]]", provided that you have enough Fusion monsters in your Extra Deck.
  
* Use "[[G. B. Hunter]]" to keep the Summoned Monsters on the field.
+
* Use "[[G.B. Hunter]]" to keep the Summoned Monsters on the field.
  
 
* Use this card to Summon powerful, but hard-to-Summon Monsters. "[[Dark Balter the Terrible]]", "[[Ryu Senshi]]", and "[[Fiend Skull Dragon]]" are good examples of this, as you can use their effects selectively to negate what your opponent does: for instance, summoning Dark Balter to deal with a "[[Sangan]]" or Ryu Senshi to lock an opponent's Traps before a big attack.
 
* Use this card to Summon powerful, but hard-to-Summon Monsters. "[[Dark Balter the Terrible]]", "[[Ryu Senshi]]", and "[[Fiend Skull Dragon]]" are good examples of this, as you can use their effects selectively to negate what your opponent does: for instance, summoning Dark Balter to deal with a "[[Sangan]]" or Ryu Senshi to lock an opponent's Traps before a big attack.

Revision as of 07:28, 18 November 2011

  • This card's effect is not limited, so you can activate the effect multiple times, for example; you can pay 1000 Life Points to summon one level 5 or 6 Fusion Monster and then pay another 1000 Life Points to summon another level 5 or 6 fusion monster.
  • You can use this card to summon "Thousand-Eyes Restrict", absorb a monster, and then at the end of the turn when Restrict returns to the Extra Deck, the absorbed monster will be destroyed.
  • You can use this card the same way you would use "Mausoleum of the Emperor", provided that you have enough Fusion monsters in your Extra Deck.
  • Use "G.B. Hunter" to keep the Summoned Monsters on the field.
  • Use this card to Summon powerful, but hard-to-Summon Monsters. "Dark Balter the Terrible", "Ryu Senshi", and "Fiend Skull Dragon" are good examples of this, as you can use their effects selectively to negate what your opponent does: for instance, summoning Dark Balter to deal with a "Sangan" or Ryu Senshi to lock an opponent's Traps before a big attack.
  • To summon "Sorcerer of Dark Magic" more easily, use this card's effect to summon 2 "Sanwitches".
  • You can use this card in conjunction with One for One and any Level 2 Tuner Monster to possibly perform a first turn win. Once you Special Summon the Scientist via "One for One", you can use its effect to Special Summon a Level 5 Fusion Monster and then Synchro Summon "Dark Strike Fighter". Then, thanks to the Scientist, you can repeatedly Summon Level 5 or 6 Fusion Monsters and Tribute them to "Dark Strike Fighter" in order to deal multiple Direct Damage to your opponent, ending by a Tribute of "Magical Scientist" and "Dark Strike Fighter".
    • A good Tuner to use with this strategy is "Mind Master". While it is Level 1, you can just Summon a Level 6 Fusion monster to pair with it and make "Dark Strike Fighter". "Mind Master" can also be Special Summoned with "Emergency Teleport" or "One for One" from both the Deck or your Hand. Using "Emergency Teleport" also allows you to use "Krebons", should you want the Level 2 option.
  • This card's effect is extremely good for summoning Xyz Monsters, as it can be used to swarm the field with fusion monsters from levels 1-6 to Xyz Summon with, given that you have enough life points.