Difference between revisions of "Card Tips:Wattchimera"

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* "[[Wattcube]]" is a good way to boost this card's relatively small ATK.
 
* "[[Wattcube]]" is a good way to boost this card's relatively small ATK.
  
* You can equip this card with "[[Twin Swords of Flashing Light - Tryce]]" which will allow you to reduce the size of your opponent's hand pretty fast. Combine it with "[[Axe of Despair]]" or "[[United We Stand]]" for more ATK, and add "[[Elecure]]" to gain huge LP upon dealing damage.
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* If you have "[[Wattcine]]" on the field, you can use "[[Red Screen]]" to protect this card and your other "[[Watt]]" monsters.  "Wattcine" will cover "Red Screen'"s cost and give you an extra 400 Life Points.
  
* Play "[[Messenger of Peace]]" to ensure that no monster can overpower "Wattchimera".
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* You can equip this card with "[[Twin Swords of Flashing Light - Tryce]]" which will allow you to reduce the size of your opponent's hand pretty fast.  Combine it with "[[Wattcube]]", "[[Axe of Despair]]", "[[Mage Power]]" or "[[United We Stand]]" for more ATK, and add "Wattcine" to gain huge Life Points upon dealing damage.
  
* Use "[[Battery Charger]]" to special summon "[[Batteryman AAA]]" from the graveyard, then normal summon "[[Wattfox]]" or "[[Wattgoldfish]]" to easily summon this card.
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* Play "[[Messenger of Peace]]" to ensure that no monster can overpower "Wattchimera", except for monsters with 1450 and 1400 ATK.
** Alternatively, using "[[Portable Battery Pack]]" summon "[[Batteryman AAA]]" and either "[[Fuel Cell Batteryman]]" or "[[Batteryman Charger]]", then you will have two monsters on the field.
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* Use "[[Battery Charger]]" to Special Summon "[[Batteryman AAA]]" from the Graveyard, then Normal Summon "[[Wattbetta]]" to easily summon this card.
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* This [[monster]] works well against an [[Exodia]] deck.
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* If your opponent is stuck with an unusable card in his hand, and no resources to stop you, this card can provide something similar to the infamous "[[Yata-Garasu Lockdown]]"

Latest revision as of 00:53, 22 February 2013

  • Use this card with "Robbin' Goblin" to discard a second card from your opponent's hand.
  • "Wattcube" is a good way to boost this card's relatively small ATK.
  • If you have "Wattcine" on the field, you can use "Red Screen" to protect this card and your other "Watt" monsters. "Wattcine" will cover "Red Screen'"s cost and give you an extra 400 Life Points.
  • Play "Messenger of Peace" to ensure that no monster can overpower "Wattchimera", except for monsters with 1450 and 1400 ATK.
  • If your opponent is stuck with an unusable card in his hand, and no resources to stop you, this card can provide something similar to the infamous "Yata-Garasu Lockdown"