Difference between revisions of "Card Trivia:Ancient Gear Soldier"

From Yugipedia
Jump to: navigation, search
(Updating names, replaced: Ancient Gear Double Imitate → Ancient Gear Double Imitation)
(Restoring varnish cache from 2021-05-01 15:09:00+00:00)
Line 1: Line 1:
 
{{Navigation}}
 
{{Navigation}}
  
* This monster appears in the artworks of "[[Ancient Gear Tank]]", "[[Ancient Gear Workshop]]", "[[Ancient Gear Factory]]", "[[Ancient Gear Double Imitation]]" and "[[Ancient Gear Catapult]]".
+
* This monster appears in the artworks of "[[Ancient Gear Catapult]]", "[[Ancient Gear Double Imitation]]", "[[Ancient Gear Factory]]", "[[Ancient Gear Tank]]", and "[[Ancient Gear Workshop]]".
  
* As one of the original four "[[Ancient Gear]]s" (along with "[[Ancient Gear Engineer|Engineer]]", "[[Ancient Gear Beast|Beast]]" and "[[Ancient Gear Golem|Golem]]") its [[ATK]] is equal to its [[DEF]].
+
* As one of the original five "[[Ancient Gear]]" monsters (along with "[[Ancient Gear Engineer|Engineer]]", "[[Ancient Gear Beast|Beast]]", "[[Ancient Gear Cannon|Cannon]]" and "[[Ancient Gear Golem|Golem]]") this card's [[ATK]] is equal to its [[DEF]].
** Unlike the other original "Ancient Gears", this card doesn't have any other effect besides the standard effect of most "Ancient Gear" monsters (if this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step).
+
** Unlike the other original "Ancient Gears", this card doesn't have any other effect besides the standard effect of most "Ancient Gear" monsters: ''"if this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step."''

Revision as of 18:35, 8 April 2023

  • As one of the original five "Ancient Gear" monsters (along with "Engineer", "Beast", "Cannon" and "Golem") this card's ATK is equal to its DEF.
    • Unlike the other original "Ancient Gears", this card doesn't have any other effect besides the standard effect of most "Ancient Gear" monsters: "if this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step."