Difference between revisions of "Counter Traps and Chains"
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So for Counter Traps: | So for Counter Traps: | ||
− | * [[Chain Link]] 2 used against | + | * [[Chain Link]] 2 used against Chain Link 1 only |
− | * | + | * Chain Link 3 used against Chain Link 2 only |
− | * | + | * Chain Link 4 used against Chain Link 3 only |
− | * | + | * Chain Link 5 used against Chain Link 4 only |
− | * | + | * Chain Link 4 CANNOT be used against Chain Link 1's effect. |
So: | So: | ||
* Player A activates "[[Raigeki]]". | * Player A activates "[[Raigeki]]". | ||
− | * Player B | + | * Player B [[chain]]s "[[Magic Jammer]]". |
* Player A chains "[[Seven Tools of the Bandit]]". | * Player A chains "[[Seven Tools of the Bandit]]". | ||
− | * Player B cannot | + | * Player B cannot chain a second "Magic Jammer", "[[Magic Drain]]", etc. The only [[Counter Trap]]s he may [[activate]] are ones that would [[negate]] the previous step ("Seven Tools of the Bandit"). |
− | This also prevents "loading on" of " | + | This also prevents "loading on" of "Magic Drains". So you cannot chain 2 "Magic Drains" to the same [[Spell Card]], hoping your opponent won't be able to [[discard]] two Spell Cards to save his original Spell Card. |
[[Category:Gameplay]] | [[Category:Gameplay]] |
Revision as of 04:31, 28 August 2010
The basic rule is that Counter Traps can only be used against the card they are immediately following in a chain.
So for Counter Traps:
- Chain Link 2 used against Chain Link 1 only
- Chain Link 3 used against Chain Link 2 only
- Chain Link 4 used against Chain Link 3 only
- Chain Link 5 used against Chain Link 4 only
- Chain Link 4 CANNOT be used against Chain Link 1's effect.
So:
- Player A activates "Raigeki".
- Player B chains "Magic Jammer".
- Player A chains "Seven Tools of the Bandit".
- Player B cannot chain a second "Magic Jammer", "Magic Drain", etc. The only Counter Traps he may activate are ones that would negate the previous step ("Seven Tools of the Bandit").
This also prevents "loading on" of "Magic Drains". So you cannot chain 2 "Magic Drains" to the same Spell Card, hoping your opponent won't be able to discard two Spell Cards to save his original Spell Card.