Difference between revisions of "Equip Spell Card"
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Equip Spell Cards are [[Spell Card]]s that ''usually'' change the [[ATK]] and [[DEF]] of a [[Monster Card]] on the field, or grant that [[Monster Card]] special abilities. When these cards are [[destroyed]], the [[equipped]] Monster's Stats return to normal, unless the card itself specifies the [[Monster Card]] is [[destroyed]] as well. | Equip Spell Cards are [[Spell Card]]s that ''usually'' change the [[ATK]] and [[DEF]] of a [[Monster Card]] on the field, or grant that [[Monster Card]] special abilities. When these cards are [[destroyed]], the [[equipped]] Monster's Stats return to normal, unless the card itself specifies the [[Monster Card]] is [[destroyed]] as well. | ||
Revision as of 13:12, 26 June 2007
- Equip redirects here for the game action see: Equipped
Equip Spell Cards are Spell Cards that usually change the ATK and DEF of a Monster Card on the field, or grant that Monster Card special abilities. When these cards are destroyed, the equipped Monster's Stats return to normal, unless the card itself specifies the Monster Card is destroyed as well.
- An example of a ATK-Boosting Equip Spell Card is Axe of Despair
- An example of a DEF-Boosting Equip Spell Card is Horn of Light
- A few Equip Spell Cards with unusual effects are Premature Burial, Amplifier, and Snatch Steal.
Unless the card itself specifically denies it, you may equip an Equip Spell Card to any monster on the field, be it controlled by you or your opponent.
- See Also "Equip Cards"