Difference between revisions of "Exchange of the Spirit OTK"

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{{DecksAZ}}
 
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The gist of an '''Exchange of the Spirit OTK Deck''' is to quickly get as many cards into your [[Graveyard]] as possible, before your opponent can fill up theirs, before activating [[Exchange of the Spirit]], and switching both players' [[Deck]]s with their [[Graveyard]]s. Ideally, the opponent will have no [[Graveyard]] when [[Exchange of the Spirit]] is activated, so he/she will lose from a [[Deck Out]] during their next turn, thus causing a One Turn Kill, though technically, this strategy is viable as long as you have at least one more card than them and don't mill your [[Deck]] for more cards (as, by the time you draw your last card, they would've drawn theirs last turn, and will lose during their next turn). Also, [[Fiber Jar]] and [[Penguin Knight]] work perfectly with this kind of deck, for 2 reasons. The first is because you can put your Deck and Graveyard together after [[Exchange of the Spirit]] and acquire a complete Deck. The second being is that if you flick your foe's Graveyard with their Deck, Exchange of the Spirit shall empty thir Deck for a Deck Out. There are many builds for this deck, but the following are some of the more popular cards used:
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The gist of an '''Exchange of the Spirit OTK Deck''' is to quickly get as many cards into your [[Graveyard]] as possible, before your opponent can fill up theirs, before activating [[Exchange of the Spirit]], and switching both players' [[Deck]]s with their [[Graveyard]]s. Ideally, the opponent will have no cards in their [[Graveyard]] when [[Exchange of the Spirit]] is activated, so he/she will lose from a [[Deck Out]] during their next turn, thus causing a One Turn Kill, though technically, this strategy is viable as long as you have at least one more card than them and don't mill your [[Deck]] for more cards (as, by the time you draw your last card, they would've drawn theirs last turn, and will lose during their next turn). Also, [[Fiber Jar]] and [[Penguin Knight]] work perfectly with this kind of deck, for 2 reasons. The first is because you can put your Deck and Graveyard together after [[Exchange of the Spirit]] and acquire a complete Deck. The second being is that if you flick your foe's Graveyard with their Deck, Exchange of the Spirit shall empty thir Deck for a Deck Out. There are many builds for this deck, but the following are some of the more popular cards used:
  
 
==Recommended Cards==
 
==Recommended Cards==

Revision as of 17:49, 25 April 2010

The gist of an Exchange of the Spirit OTK Deck is to quickly get as many cards into your Graveyard as possible, before your opponent can fill up theirs, before activating Exchange of the Spirit, and switching both players' Decks with their Graveyards. Ideally, the opponent will have no cards in their Graveyard when Exchange of the Spirit is activated, so he/she will lose from a Deck Out during their next turn, thus causing a One Turn Kill, though technically, this strategy is viable as long as you have at least one more card than them and don't mill your Deck for more cards (as, by the time you draw your last card, they would've drawn theirs last turn, and will lose during their next turn). Also, Fiber Jar and Penguin Knight work perfectly with this kind of deck, for 2 reasons. The first is because you can put your Deck and Graveyard together after Exchange of the Spirit and acquire a complete Deck. The second being is that if you flick your foe's Graveyard with their Deck, Exchange of the Spirit shall empty thir Deck for a Deck Out. There are many builds for this deck, but the following are some of the more popular cards used:

Recommended Cards

Monster Cards

Spell Cards

Trap Cards

Similar to the OTK, the Exchange of the Spirit FTK involves getting 15 cards in your graveyard then activating Exchange of the Spirit on your first turn, and typically using the following cards:

First, activate Reasoning. This will burn through your Deck and possibly send 15 cards to the Graveyard. Then, activate The Cheerful Coffin and discard Makyura the Destructor. Finally, activate Exchange of the Spirit. Your opponent has no Graveyard, so they are left with no cards in their Deck, and thus they will Deck Out next turn.

In addition to the afformentioned combination, you can also use Future Fusion to summon Chimeratech Overdragon by sending Cyber Dragon and at least 14 other machine-type monsters to the graveyard,thus fulfilling the condition.And at the start of your opponent's turn activate exchange of the spirit.


As an alternative, you can replace Makyura the Destructor and The Cheerful Coffin with Cathedral of Nobles in the OCG. This First Turn Kill also makes use of many Deck thinning cards. Examples include:


As another alternative, you can replace Makyura the Destructor and The Cheerful Coffin with Tsukuyomi and Sixth Sense. One of the best cards to use in a Deck with Exchange of the Spirit, however, is Necroface, so on the off-chance that your opponent can skip his/her Draw Phases or has a full Graveyard, they shall lose some cards from their Deck and finally Deck Out easily.