Difference between revisions of "Forum:Superheavy Samurai help"

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(Created page with "{{Forum/header|Yu-Gi-Oh! Deck Help}} <!-- Please put your content under this line. Be sure to sign your edits with four tildes: ~~~~ --> I am trying to make my "[[Superheavy...")
 
 
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[[User:TheGameRogue|TheGameRogue]] ([[User talk:TheGameRogue|talk]] • [[Special:Contributions/TheGameRogue|contribs]]) 12:26, August 31, 2014 (UTC)
 
[[User:TheGameRogue|TheGameRogue]] ([[User talk:TheGameRogue|talk]] • [[Special:Contributions/TheGameRogue|contribs]]) 12:26, August 31, 2014 (UTC)
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:The current view of "[[Superheavy Samurai]]" Decks focus on an OTK style using "Big Benkei". Forgive me if you do not want an OTK style, however I will supply some help for that if you want it. -
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* "Big Benkei", "Swordsman", and "Blue Brawler" are excellent due to their relative high DEF as well as their effects. "Giant Rat" is perfect for  searching out "Big Benkei".
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* You could use three copies of "[[Call of the Haunted]]", "[[D2 Shield]]", and "[[Trap Stun]]". The first allows quick Special Summon of "Big Benkei". The second allows a 7000 DEF monster (or 4000 DEF if it is Blue Brawler). The third is general Battle Trap prevention. Due to the chainability of the first two, you can start your chain with "Trap Stun" and then follow with the other two in order to still use them in addition to "Trap Stun".
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* I would recommend a third "[[Machine Duplication]]". It is the easiest way to Summon multiple "Big Benkei". Combine it with "[[Twin Swords of Flashing Light - Tryce]]" and "[[Shooting Star Bow - Ceal]]" to get the attack in the right spot. The additional effects are great too.
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* Try not to get focused on minor Defense alterations, Meta Decks currently are too fast for minor improvements. Removing "Terraforming" and the 4 Field Spells would clear up a lot of room. While the Fields Spells are useful, there are many better cards.
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* Make sure to understand the cards themselves. If you control one of each of the mentioned "Superheavy Samurai", you can attack with "Blue Brawler" to reduce the attack of any monster the opponent has to 0. If you attack with another "Superheavy" for the same purpose, that monster will be destroyed by that battle. "Blue Brawler" is instead the best option due to its effect.
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* With a possible 7000 DEF attacker ("D2 Shield", 10500 DEF with "Unity") or 3 different 3500 DEF attackers, one of which is either a Direct Attack or a Double Attacker, the opponent rarely has alternative options. --[[User:LordGeovanni|<span style="color:green;">LordGeovanni</span>]]- <span style="color:green;">([[User_talk:LordGeovanni|<span style="color:green;">Talk To Me</span>]]) *Kupo*</span> 22:09, October 2, 2014 (UTC)

Latest revision as of 22:09, 2 October 2014

I am trying to make my "Superheavy Samurai" deck faster in order to get "Superheavy Samurai Big Benkei" in the shortest time possible. The layout is open to any changes such as total card amount, removal of Royal Decree and some spells to add traps, adding/removing duplicates of cards, adding/replacing new cards, different approach to archtype/different strategy, etc.

TheGameRogue (talkcontribs) 12:26, August 31, 2014 (UTC)

The current view of "Superheavy Samurai" Decks focus on an OTK style using "Big Benkei". Forgive me if you do not want an OTK style, however I will supply some help for that if you want it. -
  • "Big Benkei", "Swordsman", and "Blue Brawler" are excellent due to their relative high DEF as well as their effects. "Giant Rat" is perfect for searching out "Big Benkei".
  • You could use three copies of "Call of the Haunted", "D2 Shield", and "Trap Stun". The first allows quick Special Summon of "Big Benkei". The second allows a 7000 DEF monster (or 4000 DEF if it is Blue Brawler). The third is general Battle Trap prevention. Due to the chainability of the first two, you can start your chain with "Trap Stun" and then follow with the other two in order to still use them in addition to "Trap Stun".
  • I would recommend a third "Machine Duplication". It is the easiest way to Summon multiple "Big Benkei". Combine it with "Twin Swords of Flashing Light - Tryce" and "Shooting Star Bow - Ceal" to get the attack in the right spot. The additional effects are great too.
  • Try not to get focused on minor Defense alterations, Meta Decks currently are too fast for minor improvements. Removing "Terraforming" and the 4 Field Spells would clear up a lot of room. While the Fields Spells are useful, there are many better cards.
  • Make sure to understand the cards themselves. If you control one of each of the mentioned "Superheavy Samurai", you can attack with "Blue Brawler" to reduce the attack of any monster the opponent has to 0. If you attack with another "Superheavy" for the same purpose, that monster will be destroyed by that battle. "Blue Brawler" is instead the best option due to its effect.
  • With a possible 7000 DEF attacker ("D2 Shield", 10500 DEF with "Unity") or 3 different 3500 DEF attackers, one of which is either a Direct Attack or a Double Attacker, the opponent rarely has alternative options. --LordGeovanni- (Talk To Me) *Kupo* 22:09, October 2, 2014 (UTC)