Difference between revisions of "Hyper Burning"

From Yugipedia
Jump to: navigation, search
(top: effect types cleanup)
 
(3 intermediate revisions by 3 users not shown)
Line 3: Line 3:
 
| romaji_name = Haipā Bāningu
 
| romaji_name = Haipā Bāningu
 
| ja_image = HyperBurning-JP-Anime-ZX.png
 
| ja_image = HyperBurning-JP-Anime-ZX.png
 +
| image_nc = HyperBurning-JP-Anime-ZX-NC.png
 
| card_type = Trap
 
| card_type = Trap
 
| property = Counter
 
| property = Counter
| effect_types = Act, Effect
+
| effect_types = Activation requirement, Effect
 
| lore = If your [[Life Points]] would become 0 by either [[battle damage]] or [[effect damage]]: [[Pay]] half your Life Points; that damage becomes 0.
 
| lore = If your [[Life Points]] would become 0 by either [[battle damage]] or [[effect damage]]: [[Pay]] half your Life Points; that damage becomes 0.
 
| ja_lore = 効果及び戦闘ダメージによって自分のライフポイントが0になる場合、ライフポイントを半分払って発動できる。そのダメージを0にする。
 
| ja_lore = 効果及び戦闘ダメージによって自分のライフポイントが0になる場合、ライフポイントを半分払って発動できる。そのダメージを0にする。
Line 11: Line 12:
 
| decks = Alito
 
| decks = Alito
 
| life_points =  
 
| life_points =  
 +
* Halves the player's LP
 
* Pays Life Points for cost
 
* Pays Life Points for cost
 
* Prevents battle damage
 
* Prevents battle damage

Latest revision as of 16:54, 2 October 2018

Hyper Burning
Japanese
ハイパー・バーニング
Rōmaji
Haipā Bāningu
HyperBurning-JP-Anime-ZX.png
Card type Trap
Property Counter
Effect types

If your Life Points would become 0 by either battle damage or effect damage: Pay half your Life Points; that damage becomes 0.
Appearances
Links yugioh.com
Anime cards (Galleries: ZEXAL)

Other languages

Name Lore
Japanese ハイパー・バーニング 効果及び戦闘ダメージによって自分のライフポイントが0になる場合、ライフポイントを半分払って発動できる。そのダメージを0にする。
Haipā Bāningu

Images

Decks

Search categories