Difference between revisions of "Number Karma"
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|typest = Continuous | |typest = Continuous | ||
|effect = Trigger | |effect = Trigger | ||
− | |animelore = During each [[End Phase]], if the [[turn player]] does not control a "[[Number]]" [[Monster Card|monster]]: That player takes 500 [[Effect damage|damage]]. | + | |animelore = During each [[End Phase]], if the [[turn player]] does not [[control]] a "[[Number]]" [[Monster Card|monster]]: That player takes 500 [[Effect damage|damage]]. |
|jpanimelore = お互いのプレイヤーは、エンドフェイズ時にそれぞれ自分フィールド上に「No.」と名のついたモンスターが存在しない場合、500ポイントダメージを受ける。 | |jpanimelore = お互いのプレイヤーは、エンドフェイズ時にそれぞれ自分フィールド上に「No.」と名のついたモンスターが存在しない場合、500ポイントダメージを受ける。 | ||
|anime_zx = 111 | |anime_zx = 111 |
Revision as of 05:35, 23 January 2014
Number Karma
- Japanese
- ナンバーズ・カルマ
Card type | Monster |
---|---|
Attribute | SPELL"SPELL" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property. |
Other languages
Language | Name | Card text |
---|---|---|
Japanese | ナンバーズ・カルマ |