Difference between revisions of "Raidraptor - Readiness"

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(names and lores added)
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{{Unofficial name|German}}
 
 
 
{{CardTable2
 
{{CardTable2
 +
| fr_name              = Raidraptor - Réactivité
 +
| de_name              = Überfallraptor - Bereitschaft
 
| it_name              = Raidraptor - Prontezza
 
| it_name              = Raidraptor - Prontezza
| de_name               = Raubvogel - Bereitschaft
+
| ko_name               = {{Ruby|R|레이드|lang=ko}}{{Ruby|R|랩터즈|lang=ko}}
 
| pt_name              = Ataqueraptor - Prontidão
 
| pt_name              = Ataqueraptor - Prontidão
 
| es_name              = Asaltorrapaz - Preparación
 
| es_name              = Asaltorrapaz - Preparación
Line 15: Line 15:
 
| effect                = Effect, Quick-like
 
| effect                = Effect, Quick-like
 
| lore                  = This [[turn]], "[[Raidraptor]]" [[Monster Card|monsters]] you [[control]] cannot be [[destroyed by battle]]. If you have a "Raidraptor" monster in your [[Graveyard]]: You can [[banish]] this card from your Graveyard; you take no [[damage]] this turn.
 
| lore                  = This [[turn]], "[[Raidraptor]]" [[Monster Card|monsters]] you [[control]] cannot be [[destroyed by battle]]. If you have a "Raidraptor" monster in your [[Graveyard]]: You can [[banish]] this card from your Graveyard; you take no [[damage]] this turn.
 +
| fr_lore              = Ce tour, les monstres "Raidraptor" que vous contrôlez ne peuvent pas être détruits au combat. Si vous avez un monstre "Raidraptor" dans votre Cimetière : vous pouvez bannir cette carte depuis votre Cimetière ; ce tour, vous ne recevez aucun dommage.
 +
| de_lore              = „Überfallraptor“-Monster, die du kontrollierst, können in diesem Spielzug nicht durch Kampf zerstört werden. Falls du ein „Überfallraptor“-Monster in deinem Friedhof hast: Du kannst diese Karte von deinem Friedhof verbannen; du erhältst in diesem Spielzug keinen Schaden.
 +
| it_lore              = In questo [[turn]]o i mostri "[[Raidraptor]]" che [[control]]li non possono essere [[destroyed by battle|distrutti in battaglia]]. Se hai un mostro "Raidraptor" nel tuo [[Graveyard|Cimitero]]: puoi [[banish|bandire]] questa carta dal Cimitero; non subisci [[damage|danno]] in questo turno.
 
| pt_lore              = Neste [[turn|turno]], [[Monster card|monstros]] "[[Raidraptor|Ataqueraptor]]" que você [[control|controla]] não podem ser [[destroyed by battle|destruídos em batalha]]. Se você tiver um monstro "Ataqueraptor" no seu [[Graveyard|Cemitério]]: você pode [[banish|banir]] este card do seu Cemitério; você não sofre [[damage|dano]] neste turno.
 
| pt_lore              = Neste [[turn|turno]], [[Monster card|monstros]] "[[Raidraptor|Ataqueraptor]]" que você [[control|controla]] não podem ser [[destroyed by battle|destruídos em batalha]]. Se você tiver um monstro "Ataqueraptor" no seu [[Graveyard|Cemitério]]: você pode [[banish|banir]] este card do seu Cemitério; você não sofre [[damage|dano]] neste turno.
| it_lore               = In questo [[turn]]o i mostri "[[Raidraptor]]" che [[control]]li non possono essere [[destroyed by battle|distrutti in battaglia]]. Se hai un mostro "Raidraptor" nel tuo [[Graveyard|Cimitero]]: puoi [[banish|bandire]] questa carta dal Cimitero; non subisci [[damage|danno]] in questo turno.
+
| es_lore               = Este turno, los monstruos "Asaltorrapaz" que controles no pueden ser destruidos en batalla. Si tienes un monstruo "Asaltorrapaz" en tu Cementerio: puedes desterrar esta carta en tu Cementerio; este turno no recibes daño.
 
| ja_lore              = ①:このターン、自分フィールドの「RR」モンスターは戦闘では破壊されない。②:自分の墓地に「RR」モンスターが存在する場合に墓地のこのカードを除外して発動できる。このターン、自分が受ける全てのダメージは0になる。
 
| ja_lore              = ①:このターン、自分フィールドの「RR」モンスターは戦闘では破壊されない。②:自分の墓地に「RR」モンスターが存在する場合に墓地のこのカードを除外して発動できる。このターン、自分が受ける全てのダメージは0になる。
 +
| ko_lore              = ① : 이 턴에, 자신 필드의 "RR(레이드 랩터즈)" 몬스터는 전투로는 파괴되지 않는다. ② : 자신의 묘지에 "RR(레이드 랩터즈)" 몬스터가 존재할 경우에 묘지의 이 카드를 제외하고 발동할 수 있다. 이 턴에, 자신이 받는 모든 데미지는 0 이 된다.
 
| animelore            = If you would take [[damage]]: Make that damage 0. During either player's [[turn]], if you would take effect damage: You can [[banish]] this card from your [[Graveyard]]; make that effect damage 0, your [[Life Points|LP]] becomes 10, also you take no battle damage for the rest of this turn.
 
| animelore            = If you would take [[damage]]: Make that damage 0. During either player's [[turn]], if you would take effect damage: You can [[banish]] this card from your [[Graveyard]]; make that effect damage 0, your [[Life Points|LP]] becomes 10, also you take no battle damage for the rest of this turn.
 
| jpanimelore          = ①:自分への戦闘・効果ダメージが発生した場合に発動できる。そのダメージは0になる。②:自分への効果ダメージが発生した場合に自分の墓地のこのカードを除外して発動できる。そのダメージは0になり、自分のLPを10にする。またこのターン、自分への戦闘ダメージは0になる。
 
| jpanimelore          = ①:自分への戦闘・効果ダメージが発生した場合に発動できる。そのダメージは0になる。②:自分への効果ダメージが発生した場合に自分の墓地のこのカードを除外して発動できる。そのダメージは0になり、自分のLPを10にする。またこのターン、自分への戦闘ダメージは0になる。

Revision as of 22:12, 27 March 2015

Raidraptor - Readiness
Japanese
RRレイド・ラプターズ-レディネス
Base
RR-レディネス
Kana
レイド・ラプターズ-レディネス
Rōmaji
Reido Raputāzu - Redinesu
Translated
Raid Raptors - Readiness
RaidraptorReadiness-SECE-EN-C-1E.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Status
This turn, "Raidraptor" monsters you control cannot be destroyed by battle. If you have a "Raidraptor" monster in your Graveyard: You can banish this card from your Graveyard; you take no damage this turn.

English sets

Worldwide

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Other languages

Language NameCard text
French Raidraptor - RéactivitéCe tour, les monstres "Raidraptor" que vous contrôlez ne peuvent pas être détruits au combat. Si vous avez un monstre "Raidraptor" dans votre Cimetière : vous pouvez bannir cette carte depuis votre Cimetière ; ce tour, vous ne recevez aucun dommage.
German Überfallraptor - Bereitschaft„Überfallraptor“-Monster, die du kontrollierst, können in diesem Spielzug nicht durch Kampf zerstört werden. Falls du ein „Überfallraptor“-Monster in deinem Friedhof hast: Du kannst diese Karte von deinem Friedhof verbannen; du erhältst in diesem Spielzug keinen Schaden.
Italian Raidraptor - ProntezzaIn questo turno i mostri "Raidraptor" che controlli non possono essere distrutti in battaglia. Se hai un mostro "Raidraptor" nel tuo Cimitero: puoi bandire questa carta dal Cimitero; non subisci danno in questo turno.
Portuguese Ataqueraptor - ProntidãoNeste turno, monstros "Ataqueraptor" que você controla não podem ser destruídos em batalha. Se você tiver um monstro "Ataqueraptor" no seu Cemitério: você pode banir este card do seu Cemitério; você não sofre dano neste turno.
Spanish Asaltorrapaz - PreparaciónEste turno, los monstruos "Asaltorrapaz" que controles no pueden ser destruidos en batalla. Si tienes un monstruo "Asaltorrapaz" en tu Cementerio: puedes desterrar esta carta en tu Cementerio; este turno no recibes daño.
Japanese RRレイド・ラプターズ-レディネス①:このターン、自分フィールドの「RR」モンスターは戦闘では破壊されない。②:自分の墓地に「RR」モンスターが存在する場合に墓地のこのカードを除外して発動できる。このターン、自分が受ける全てのダメージは0になる。
Reido Raputāzu - Redinesu
Raid Raptors - Readiness
Korean R레이드R랩터즈① : 이 턴에, 자신 필드의 "RR(레이드 랩터즈)" 몬스터는 전투로는 파괴되지 않는다. ② : 자신의 묘지에 "RR(레이드 랩터즈)" 몬스터가 존재할 경우에 묘지의 이 카드를 제외하고 발동할 수 있다. 이 턴에, 자신이 받는 모든 데미지는 0 이 된다.

Sets in other languages

French

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetFrench nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

German

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetGerman nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Italian

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetItalian nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Portuguese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetPortuguese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Spanish

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetSpanish nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Japanese

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetJapanese nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

Korean

  • No set name provided at non-empty input line 1.
  • No set name provided at non-empty input line 2.
  • No set name provided at non-empty input line 3.
ReleaseNumberSetKorean nameRarity
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]
[[Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).|Lua error in Module:Card_table_sets at line 376: attempt to index local 'region' (a nil value).]]

In other media

Page Medium Debut date
Raidraptor - Readiness (anime) Anime 2014-09-21
Raidraptor - Readiness (Master Duel) Yu-Gi-Oh! Master Duel 2022-01-19