Difference between revisions of "Trap Strap"

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|attribute = Trap
 
|attribute = Trap
 
|typest = Counter
 
|typest = Counter
|lore = [[Activate]] only when your opponent [[activate]]s a [[Trap Cards|Trap Card]]. When it resolves, [[Set]] it [[face-down]] again instead of [[send]]ing it to the [[Graveyard]]. Then, you can [[Special Summon]] 1 "[[Crystal Beasts|Crystal Beast]]" [[Monster Cards|monster]] from your [[hand]] or [[Main Deck|Deck]].
+
|lore = [[Activate]] only when your opponent [[activate]]s a [[Trap Card]]. When it resolves, [[Set]] it [[face-down]] again instead of [[send]]ing it to the [[Graveyard]]. Then, you can [[Special Summon]] 1 "[[Crystal Beast]]" [[Monster Card|monster]] from your [[hand]] or [[Main Deck|Deck]].
 
|summon1 = Special Summons from your hand
 
|summon1 = Special Summons from your hand
 
|summon2 = Special Summons from your Deck
 
|summon2 = Special Summons from your Deck
|archsupport1 = Crystal Beasts
+
|archsupport1 = Crystal Beast
 
|anime_gx =
 
|anime_gx =
 
[[Yu-Gi-Oh! GX - Episode 175|175]]
 
[[Yu-Gi-Oh! GX - Episode 175|175]]
 
}}
 
}}

Revision as of 01:19, 26 May 2011

Trap Strap
Back-EN.png
Card type Monster
Attribute TRAP"TRAP" is not in the list (DARK, DIVINE, EARTH, FIRE, LIGHT, WATER, WIND, ?, ???, THUNDER, ...) of allowed values for the "Attribute" property.
Activate only when your opponent activates a Trap Card. When it resolves, Set it face-down again instead of sending it to the Graveyard. Then, you can Special Summon 1 "Crystal Beast" monster from your hand or Deck.