Card Tips:Flash Fusion

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  • This card can be used during the Battle Phase, after attacking with all Fusion Materials, in order to attack with the newly Fusion Summoned monster.
    • You can then later use "De-Fusion" after attacking to get back the fusion materials for even more attacks, while also dodging this cards downside.
  • In a "Fluffal" Deck, this card can be used to Fusion Summon "Frightfur Sabre-Tooth" using 3 or more Fusion Materials, so that it will not be destroyed during the End Phase.
    • It is more useful to perform this Fusion Summon during the Battle Phase, after attacking, in order to attack with the newly Fusion Summoned "Sabre-Tooth" and with the "Frightfur" Fusion Monster Special Summoned by its effect.
  • This card is more useful on Fusion Summoning monsters that can't be destroyed by card effects, such as "Ultimate Axon Kicker", to avoid this card's End Phase drawback.
  • With "Mound of the Bound Creator" active, this card can be used to Fusion Summon a Level 10 or higher monster, so that it won't be destroyed during the End Phase.
  • After equipping at least one of two Gemini monsters on your field with "Supervise" and attacking with both, Fusion Summon "Superalloy Beast - Raptinus" using the equipped monster as material. "Supervise" will then revive a Normal Monster or Gemini monster from your Graveyard to bring even more damage potential.
    • Since the Summoned Gemini will have its effect thanks to "Raptinus", "Chthonian Emperor Dragon" is a good option, bringing two attacks for a combined 4800 extra damage on top of 2200 from "Raptinus". If the material of "Supervise" was "Chthonian Emperor Dragon", the damage potential for the combo exceeds 11,800.
    • Another good option if the above is lacked, "Gigaplant", for post-battle effect use.
    • Also, "Gemini Soldier" can Summon lower Level Gemini monster from the Deck for more varied utility purposes.