Forum:Cyber Tactics Help

From Yugipedia
Jump to: navigation, search


Monsters

Cyber Dragon x2, Proto-Cyber Dragon x3, Armored Cybern, Cyberdark Keel, Cyberdark Horn, Cyberdark Edge, V-Tiger Jet, W-Wing Catapult, X-Head Cannon, Y-Dragon Head, Z-Metal Tank, Armed Dragon LV3, Armed Dragon LV5, Hunter Dragon, Sangan, King of the Swamp, Mechanical Hound Cyber Barrier Dragon.

Spells

Future Fusion, Limiter Removal, Polymerization, Super Polymerization, Overload Fusion, Power Bond, De-Fusion, Revoke Fusion, Cyberdark Impact!, Creature Swap, Lightning Vortex, Monster Reborn, Emergency Provisions, Swords of Revealing Light, Premature Burial.

Traps

DNA Surgery, Widespread Ruin, Return from the Different Dimension, Negate Attack Attack Reflector Unit.

Fusion Deck

Cyber Twin Dragon, Cyber End Dragon x2, Chimeratech Overdragon x2, Cyberdark Dragon x2, VW-Tiger Catapult x2, XY-Dragon Cannon, XZ-Tank Cannon, YZ-Tank Dragon x2, XYZ-Dragon Cannon x2, VWXYZ-Dragon Catapult Cannon.


This is my Cyber Tactics Deck.

My main point, is really to summon VWXYZ Dragon Catapult Cannon quickly. Of course as you can plainly see, that's not the ONLY tactic, as I can bring out my Cyberdark monsters quickly. And an easy tactic is to bring out Cyber Twin Dragon easily. Anybody see some interesting spots I can throw in some monsters or spell/traps to help me out?

By the way, i replaced The Creator with Magical Merchant for now. Good/Bad idea?

hey i figured out that now u can only have 2 cyber dragons so cyber end cant be used sorry

too many tactics in one deck my suggestion is to do only cyberdark+cyberdragon(like zane)

Couple improvements

  • Replaced The Creator with Magical Merchant
  • Replaced Dimension Explosion with Machine Duplication
  • Added UFOroid
Rather odd deck you have. I would say choose between Cyber, Cyberdark, and WVXYZ or atleast pick 2 of them. Even when done well, I never saw WVXYZ do really good. Also may want more then one of either cyberdark or WVXYZ cards.--Bio 14:49, 5 May 2008 (UTC)
  • That's silly! To many tactics in one deck!? Ha ha ha! No...
    • My tactics so far:
      • Future Fusion + Chimeratech Overdragon stems out quite a few moves.
        • Easy way to fill up the Grave to pull out Cyberdark Impact! And get out an amazingly strong Cyberdark dragon.
        • Monster Reborn Mechanical Hound after Future Fusion is sent to the grave
        • Makes it easier to Soul Release, and Return VWXYZ
      • Future Fusion + Cyberdark Dragon and vice versa, giving me the ability to pull out two Cyberdark dragons in one turn.
      • Armored Cybern + Proto Cyber dragon...lowers his attack down to 100, and I can use Machine Duplication, which would bring out two more Cyber Dragon from my deck, and from there, I can fuse them any way I see fit.
      • Overload Fusion, and once, and if Chimeratech's taken out, then I Return on V, W, X, Y, and Z and bring out the big guy.
      • Magical Merchant easily dumps my dragons to my grave once I've pulled off Future Fusion, and ran almost all machines from my deck.
      • Lightning Vortex dumps my dragons, or dumps Machine Duplication if I haven't used it yet. Maverick Skye 00:24, 8 May 2008 (UTC)

Added a bit more smartness to the deck!

  • DNA Surgery + Super Polymerization = Full field destruction, and a summon of my Chimeratech. It's a plus if I got Swords.
  • Creature Swap + King of the Swamp + Super Polymerization to take an opponent's monster and summon Chimeratech
  • Creature Swap + Proto Cyber Dragon or Cyber Dragon + Super Polymerization to summon Cyber twin or end Maverick Skye 05:57, 12 May 2008 (UTC)


If you actually read the rulings for De-Fusion and Chimeratech Overdragon, you'll find that it is impossible to get out the five components of VWXYZ that way. You're trying to do far too many things with this one deck than you should, and if your main point is to get out VWXYZ and you're only running one of each of the five components, you're doing it wrong. --Crab Helmet 06:02, 12 May 2008 (UTC)

My whole point isn't to get them on the field by just easily summoning. My intentions is to get them from being removed from play, and fusing then from there. And I fixed the DeFusion tactics. Maverick Skye 08:25, 12 May 2008 (UTC)