Forum:Spellcaster Deck (no synchroes)

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Ok here is my deck:

First off, I would like to say that I have just started getting back into the game and yeah, I know the rules and stuff, but when it comes to building a deck, I need some major help. My favorite card (or cards) would be the Silent Magicians but I only have 1 copy of each and from what I've seen, there aren't that many going around.

Second comment, my tactic for this deck was to have more ways out than just one, hence Endymion, Dark Magician, and Silent Magician. A problem I'm having is the fact that a few people's decks are faster than mine and I'm having trouble trying to hold them off before I can put anything down.

Thirdly, I have very few spellcaster, spellcounter, etc. cards and even though my friends have a lot of spares, they know that if I can get my hands on them, I'll kick.....yeah. So, Would you guys mind helping me with my puny deck cause even though I can be the crap out of 75% of the people I duel, there's still that 25% that kicks mine lol.

Also, please don't be mean or anything. I know this deck is crappy but don't rub it in my face.

~Thanks~

Get another two Magical Exemplars. They can be the most important card in any Spellcaster deck. Runer5h 19:21, March 18, 2010 (UTC)Runer5h


Well, after today, I got loads of help from my friends at school and I've come up with this. I took out karma cut cause it required cards when I didn't have any and replaced it with an extra Endymion. Because of that little change, I need another Magical Citadel. By the way, thanks Runer for your advice of the extra Magical Exemplar cause I figured out after the third game that she is a really good card and is killed very easily. Something else I took out was the Magical Marionette cause even though his ability is awesome, I was never able to get him on the field long enough in order to do any real damage. So, I took him out and put in the Dark Eradicator Warlock. The problems I'm having now are not being able to destroy spells and traps, or even negate them, fast enough. Along with my inability to prevent my impending doom is the fact that some cards I get at the wrong times and I end up with too many high level monsters in my hand. Once again, if you guys have any advice to give, go ahead to type away. Oh, one thing I have posted below this text is a list of cards I have that might help this deck (I would like to add that these cards I'm posting are only cards that MIGHT be good and at least SOME of them (again) MIGHT be used....you can make suggestions off of these as well XD):

And that is that.....one last note.....I don't like banned cards and I hardly ever have time to check out the banned list so if you guys see anything.....just comment.....thanks

~XD~