User talk:Timmy2toes
Warrior Synchro Deck[edit]
This deck is surrounded around semi-stall tactics that create walls that your opponent can't get through while you get ready to synchro and/or get the field set for an all out assault. Command Knight and Marauding Captain are the keys to your walls. If you have two of these (1 pair) on the field it is an instant wall. While Command Knight has a boosting effect, it is a little harder to get two out in one turn. Thus, Marauding Captain is a quick first turn lock that allows you to stall and get ready to either boost your field or synchro.
Another great trick about this deck is Necro Gardna. It's actually fun because you may trick you're opponent into thinking they are winning while you have those in the graveyard, and they get an all out assault out and you negate them. Rather helpful I've noticed. Also, there is The Immortal Bushi that is helpful. He is basically a Treeborn Frog but for monsters and is specific to have ONLY WARRIORS in the Graveyard. If you have 2 the graveyard you can special summon them both at the same time and get 2 monsters on the field.
On a side note for the magic cards, you don't have to have that many equip cards, but I tend to use Power Tool Dragon a lot, if you don't like like Power Tool Dragon or simply can't afford it, take out the equip cards and add a Smashing Ground, Fissure, Pot of Avarice and consider keeping United We Stand, or put in a monster worth a tribute, like Gilford the Lightning. He would work best with this deck because you should be able to keep monsters on the field for a while.
Total # of card: 41
Monsters[edit]
20
x3 Necro Gardna
x1 Exiled Force
x1 Gorz the Emissary of Darkness
Magic[edit]
15
x1 Mage Power
x1 The Warrior Returning Alive
x1 Hammer Shot
x1 Heavy Storm
Trap[edit]
6
x1 Dark Bribe
x1 Dust Tornado
x1 Mirror Force
Synchro[edit]
9
x1 Queen of Thorns (optional)
x1 Gaia Knight, the Force of Earth
x1 Junk Warrior
--Timmy2toes 03:05, 21 August 2009 (UTC)