Editing Yugi Mutou (Toei)

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After Death-T was over Yugi and his friends, Jonouchi, Honda, Anzu and Miho went back to school. After finding out that Ryo Bakura doesn't want to be friends because he unintentionally hurts whatever friend he gets, Yugi and the gang go over to Bakura's house to cheer him up. They heard that Karita said some mean things to him and that he later went to the hospital. Then Bakura invited them all to play a game of Monster World, a role playing game. Bakura is the Dark Master in the game and Yugi and everyone else are the adventurers. While everyone was picking there characters Yugi noticed that Bakura was acting different. Putting that aside Yugi picked his character, a half-human, half-elf, magician. Jonouchi picked a human, warrior. Honda picked a human, magic gunman. Anzu picked an elf sorcerer. Miho picked a fairy merchant. As they begin to play they head towards the village. As they entered the village, Jonouchi's character went to talk with someone. He was a figure of Karita and was actually talking to them. Bakura made him play his role. He tells them that Zorc's castle is north of the village and they go that way. Bakura tells them that they will met up with a monster if they head that way. Bakura has to role two ten sided dice to determine the out come, while the adventurers roll the dice to see if they get to attack. However a 99 is fumble and any number below 10 is a critical hit, while 00 is a supercritical. Jonouchi makes a hit and destroys the monster. While Bakura gets the data from his computer and types in the situation. As they continue on the adventurers they meet someone lying in the road, he said that someone attacked him and stole his treasure. They agree to help him even though Yugi says it could be a trap. The treasure was a sword that could defeat Zorc. They head to the forest with an 80 percent chance of meeting a monster they go into battle. Jonouchi goes and falls, Honda attacks and Yugi turns an enemy into an ally, Poki. Miho finds money while Anzu rolls and gets a super critical hit and destroys the remaining monsters. They find out that the villager they helped before was really Zorc and they get attacked. Bakura rolls a supercritical and turns Miho into her figure. Out of anger Honda roles while its not his turn and gets his soul put into his figure also. Jonouchi rolls a fumble and faces the same fate. Bakura told them it was the ultimate role playing game. As Yugi's turn came he asked Bakura to put his soul into the figure and Anzu asked for the same. Bakura did so thinking that with no one to roll the dice he would win, he was wrong by taking Yugi's soul out of his body the other Yugi was there to take his place and roll the dice.
 
After Death-T was over Yugi and his friends, Jonouchi, Honda, Anzu and Miho went back to school. After finding out that Ryo Bakura doesn't want to be friends because he unintentionally hurts whatever friend he gets, Yugi and the gang go over to Bakura's house to cheer him up. They heard that Karita said some mean things to him and that he later went to the hospital. Then Bakura invited them all to play a game of Monster World, a role playing game. Bakura is the Dark Master in the game and Yugi and everyone else are the adventurers. While everyone was picking there characters Yugi noticed that Bakura was acting different. Putting that aside Yugi picked his character, a half-human, half-elf, magician. Jonouchi picked a human, warrior. Honda picked a human, magic gunman. Anzu picked an elf sorcerer. Miho picked a fairy merchant. As they begin to play they head towards the village. As they entered the village, Jonouchi's character went to talk with someone. He was a figure of Karita and was actually talking to them. Bakura made him play his role. He tells them that Zorc's castle is north of the village and they go that way. Bakura tells them that they will met up with a monster if they head that way. Bakura has to role two ten sided dice to determine the out come, while the adventurers roll the dice to see if they get to attack. However a 99 is fumble and any number below 10 is a critical hit, while 00 is a supercritical. Jonouchi makes a hit and destroys the monster. While Bakura gets the data from his computer and types in the situation. As they continue on the adventurers they meet someone lying in the road, he said that someone attacked him and stole his treasure. They agree to help him even though Yugi says it could be a trap. The treasure was a sword that could defeat Zorc. They head to the forest with an 80 percent chance of meeting a monster they go into battle. Jonouchi goes and falls, Honda attacks and Yugi turns an enemy into an ally, Poki. Miho finds money while Anzu rolls and gets a super critical hit and destroys the remaining monsters. They find out that the villager they helped before was really Zorc and they get attacked. Bakura rolls a supercritical and turns Miho into her figure. Out of anger Honda roles while its not his turn and gets his soul put into his figure also. Jonouchi rolls a fumble and faces the same fate. Bakura told them it was the ultimate role playing game. As Yugi's turn came he asked Bakura to put his soul into the figure and Anzu asked for the same. Bakura did so thinking that with no one to roll the dice he would win, he was wrong by taking Yugi's soul out of his body the other Yugi was there to take his place and roll the dice.
  
Yami Yugi assures them that they are in good hands as they go and face Zorc. This is the first time Yugi gets to see the other Yugi, his other half. Bakura warns that if the players hit points reach 0 they die. Even though the adventures hurt Zorc it only got worse for them, the flesh that fell off of Zorc turned into monsters. It was the adventures turn to attack, Jonouchi went first with a super critical hit and then it was Yugi's turn to turn a monster into an ally, but with only a 10 percent chance of that happening Yugi's other self, his Yami, had to role a ten or below. The tens die landed on an 8 and Bakura thought he would win, until Yami used a technique for one die to hit the other when ever Yami didn't get a critical, a double hit. Yami getting a 02, let Yugi get another comrade, Pau. Yami explained his technique, the even side of the die must always be up which gives him a 1 in 5 chance of getting a critical and by spinning one die faster than the other it would make the tens die stop first and if it wasn't critical he would hit the table with his elbow to make one die to hit the other and he could keep doing that until he got a critical. Bakura decides the only fair way of playing the game is by dropping the dice instead of rolling them. Meanwhile the adventures make there way to the castle. As they reach the castle Poki warns them of traps before they enter. The group enter and imediatly fall into a trap. They went into a small tower and the ceilling started to fall down on them. The only way to save them is for Yami to roll the right number, but not knowing the number is the problem. It is either a 0, 3, 8, or a 9. Meanwhile Zorc appeared and attacked the players. With the final roll Yami roles a 66, but the correct number is a 99. However, Miho still had to use her fairy power when Yami rolled a critical for her making the pillar apper anyway. Since the players are faster than Zorc they all get to attack from behind. Yami kept rolling critical and the players attacked, but Zorc was still hardly damaged.
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Yami Yugi assures them that they are in good hands as they go and face Zorc. This is the first time Yugi gets to see the other Yugi, his other half. Bakura warns that if the players hit points reach 0 they die. Even though the adventures hurt Zorc it only got worse for them, the flesh that fell off of Zorc turned into monsters. It was the adventures turn to attack, Jonouchi went first with a super critical hit and then it was Yugi's turn to turn a monster into an ally, but with only a 10 percent chance of that happening Yugi's other self, his Yami, had to role a ten or below. The tens die landed on an 8 and Bakura thought he would win, until Yami used a technique for one die to hit the other when ever Yami didn't get a critical, a double hit. Yami getting a 02, let Yugi get another comrade, Pau. Yami explained his technique, the even side of the die must always be up which gives him a 1 in 5 chance of getting a critical and by spinning one die faster than the other it would make the tens die stop first and if it wasn't critical he would hit the table with his elbow to make one die to hit the other and he could keep doing that until he got a critical. Bakura decides the only fair way of playing the game is by dropping the dice instead of rolling them. Meanwhile the adventures make there way to the castle. As they reach the castle Poki warns them of traps before they enter. The group enter and imediatly fall into a trap. They went into a small tower and the ceilling started to fall down on them. The only way to save them is for Yami to roll the right number, but not knowing the number is the problem. It is either a 0, 3, 8, or a 9. Meanwhile Zorc appeared and attacked the players. With the final role Yami roles a 66, but the correct number is a 99. However, Miho still had to use her fairy power when Yami rolled a critical for her making the pillar apper anyway. Since the players are faster than Zorc they all get to attack from behind. Yami kept rolling critical and the players attacked, but Zorc was still hardly damaged.
  
 
Everyone has almost lost hope. Bakura used his mind dice and rolled a super critical making everyone down to there last hit piont. Yami and Bakura rolled the dice to decide who went first, Bakura rolled a 10 and Yami rolled a 09. Anzu got the chance to heal everyone and restore there hit points. As for Bakura he wondered why his mind dice didn't work for him. Then he figured out he rolled the normal dice and the good Bakura, who controlled his left hand, had the mind dice. Being Bakura's turn his good side threw the dice and got a 99, a fumble. Causing Zorc to blow himself up. Out of rage Yami Bakura stabed his left hand on one of the towers so the good Bakura could not take control again. It was Yami's turn again and Yugi used his powers to release the good Bakura from within Zorc to join the game. White Mage Bakura lowered Zorc's power so when the adventures attacked it would be more affective. Yami Bakura decided it was time to win the game so he used Zorc's last resort and attacked the players. Ryo Bakura shielded them from the attack and saved them from losing. Then Yugi and his Yami noticed a weak spot an eye, but the eye was getting covered up again so Poki rushed into it and gave the players more time to attack. However, no one wanted to for Poki's safety. Yugi attacked and saved Poki at the same time. Now Yami and Yami Bakura both have to role the dice to decide the outcome. Whoever gets the lowest number attacks first. Both got 00, meaning the players would attack the same time Zorc blew up, it would destroy them all. Then something strange happened to Yami Bakura's dice they turned to dust. Leaving only one thing left to do, Anzu attacked and Zorc was defeated.
 
Everyone has almost lost hope. Bakura used his mind dice and rolled a super critical making everyone down to there last hit piont. Yami and Bakura rolled the dice to decide who went first, Bakura rolled a 10 and Yami rolled a 09. Anzu got the chance to heal everyone and restore there hit points. As for Bakura he wondered why his mind dice didn't work for him. Then he figured out he rolled the normal dice and the good Bakura, who controlled his left hand, had the mind dice. Being Bakura's turn his good side threw the dice and got a 99, a fumble. Causing Zorc to blow himself up. Out of rage Yami Bakura stabed his left hand on one of the towers so the good Bakura could not take control again. It was Yami's turn again and Yugi used his powers to release the good Bakura from within Zorc to join the game. White Mage Bakura lowered Zorc's power so when the adventures attacked it would be more affective. Yami Bakura decided it was time to win the game so he used Zorc's last resort and attacked the players. Ryo Bakura shielded them from the attack and saved them from losing. Then Yugi and his Yami noticed a weak spot an eye, but the eye was getting covered up again so Poki rushed into it and gave the players more time to attack. However, no one wanted to for Poki's safety. Yugi attacked and saved Poki at the same time. Now Yami and Yami Bakura both have to role the dice to decide the outcome. Whoever gets the lowest number attacks first. Both got 00, meaning the players would attack the same time Zorc blew up, it would destroy them all. Then something strange happened to Yami Bakura's dice they turned to dust. Leaving only one thing left to do, Anzu attacked and Zorc was defeated.

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