Difference between revisions of "Spiritual Energy Settle Machine"
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'''''Video Games:''''' | '''''Video Games:''''' | ||
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+ | '''[[Yu-Gi-Oh! Nightmare Troubadour|Nightmare Troubadour]]''' (''[[Yu-Gi-Oh! Nightmare Troubadour: Beautiful Challenger|Beautiful Challenger]]'') | ||
'''[[Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006|World Championship 2006]]''' (''[[Ultimate Masters 2006: Legacy of Darkness|Legacy of Darkness]]''/''[[Ultimate Masters 2006: Special Monsters A|Special Monsters A]]''/''[[Ultimate Masters 2006: Continuous Spell/Trap A|Continuous Spell/Trap A]]'') | '''[[Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006|World Championship 2006]]''' (''[[Ultimate Masters 2006: Legacy of Darkness|Legacy of Darkness]]''/''[[Ultimate Masters 2006: Special Monsters A|Special Monsters A]]''/''[[Ultimate Masters 2006: Continuous Spell/Trap A|Continuous Spell/Trap A]]'') |
Revision as of 11:27, 29 May 2007
Spiritual Energy Settle Machine
霊子エネルギー固定装置
霊子エネルギー固定装置
Card type | Monster 28px |
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Property | [[Continuous Monster Card|Continuous ]] [[File:Continuous .svg|28px|alt=|class=noviewer]] |
As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owner's hand during the End Phase even if they are Summoned or flipped face-up. Discard 1 card from your hand to the Graveyard during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owner's hands.
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