Difference between revisions of "Card Tips:Allure of Darkness"
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*This card is good for removal [[Mill]]ing as it can be used with [[Necroface]] to remove 5 cards from both players' decks and you get to draw 2 cards as well. | *This card is good for removal [[Mill]]ing as it can be used with [[Necroface]] to remove 5 cards from both players' decks and you get to draw 2 cards as well. | ||
− | *This card can increase the draw power of | + | *This card can increase the draw power of [[Fortune Ladies]]. By removing from play [[Fortune Lady Dark]] you can then activate [[Fortune's Future]] to place [[Fortune Lady Dark]] into the graveyard to draw 2 cards again giving you a +1 advantage. |
Revision as of 06:57, 7 May 2010
- Use this card in an Infernity deck to put more Infernity monsters into your hand or to make your hand count zero for Infernity monsters' effects.
- You can use Escape from the Dark Dimension, D.D.R. - Different Dimension Reincarnation, Return from the Different Dimension or Dimension Fusion to get back the removed from play monster. This card works well especially with high Level Monsters such as Dark Magician of Chaos.
- You can remove D.D. Scout Plane from your hand with Allure's effect to draw 2 cards and get a monster on the field during the End Phase.
- In case you don't have a DARK monster in your hand, use Big Eye's effect to secure your chance of drawing a DARK-type monster.
- You can use this card in a zombie deck with Shutendoji. You can remove a zombie from play for the effect and then return it to the top of your deck.
- This card is good for removal Milling as it can be used with Necroface to remove 5 cards from both players' decks and you get to draw 2 cards as well.
- This card can increase the draw power of Fortune Ladies. By removing from play Fortune Lady Dark you can then activate Fortune's Future to place Fortune Lady Dark into the graveyard to draw 2 cards again giving you a +1 advantage.