Difference between revisions of "Card Rulings:Fake Feather"
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* The activation timing of the selected Normal Trap Card has to be appropriate for the time "[[Fake Feather]]" was activated.<ref name="Konami-RGBT"/> | * The activation timing of the selected Normal Trap Card has to be appropriate for the time "[[Fake Feather]]" was activated.<ref name="Konami-RGBT"/> | ||
− | * If the effect of the copied [[Normal Trap Card]] [[target]]s, you have to select the target for the copied effect when "[[Fake | + | * If the effect of the copied [[Normal Trap Card]] [[target]]s, you have to select the target for the copied effect when "[[Fake Feather]]" resolves. In this case, “[[Fake Feather]]” targets the Normal Trap Card, as well as the target for the effect. |
− | Feather]]" resolves. In this case, “[[Fake Feather]]” targets the Normal Trap Card, as well as the target for the effect. | + | ** (Example: If you activate “[[Fake Feather]]” and target “[[Reinforcements]],” then target “[[Spirit Reaper]],” “[[Fake Feather]]” targets both cards, so “[[Spirit Reaper]]” is destroyed.)<ref name="Konami-RGBT"/> |
− | ** (Example: If you activate “[[Fake Feather]]” and target “[[Reinforcements]],” then target “[[Spirit Reaper]],” “[[Fake Feather]]” targets | ||
− | both cards, so “[[Spirit Reaper]]” is destroyed.)<ref name="Konami-RGBT"/> | ||
* If the selected Normal Trap Card has a [[cost]], you do NOT have to pay that cost.<ref name="Konami-RGBT"/> | * If the selected Normal Trap Card has a [[cost]], you do NOT have to pay that cost.<ref name="Konami-RGBT"/> |
Revision as of 07:35, 22 August 2013
Contents
TCG Rulings
- Sending a “Blackwing” monster to the Graveyard is a cost to activate this effect. This effect targets 1 Normal Trap Card.[1]
- The activation timing of the selected Normal Trap Card has to be appropriate for the time "Fake Feather" was activated.[1]
- If the effect of the copied Normal Trap Card targets, you have to select the target for the copied effect when "Fake Feather" resolves. In this case, “Fake Feather” targets the Normal Trap Card, as well as the target for the effect.
- (Example: If you activate “Fake Feather” and target “Reinforcements,” then target “Spirit Reaper,” “Fake Feather” targets both cards, so “Spirit Reaper” is destroyed.)[1]
- You cannot activate “Fake Feather” during the Damage Step.[1]
OCG Rulings
- This card cannot be activated during the Damage Step.[2]
- If you activate "Fake Feather" and target "Blast with Chain" or "Metalmorph", then the effect will resolve, but "Fake Feather" will not remain on the field.[3]
- If "Fake Feather" targets a Normal Trap Card that targets, then "Fake Feather" targets both the Normal Trap Card in your opponent's Graveyard and the card that the Normal Trap Card would normally target.[4]
- Example: "Fake Feather" is activated and targets both "Reinforcements" and "Spirit Reaper". "Spirit Reaper" will destroy itself because it was targeted by "Fake Feather".[4]
See Also
References
- ↑ a b c d e Konami Gameplay FAQ: Raging Battle -- Card Rulings (version 1.2)
- ↑ a b c Konami FAQ: Trap Card > Fake Feather
- ↑ Konami FAQ: When "Fake Feather" targets "Metalmorph", will it be equipped?
- ↑ a b Konami FAQ: Is "Spirit Reaper" destroyed when it is targeted by the effect of the Normal Trap Card targeted by "Fake Feather"?