Difference between revisions of "Card Tips:Time Wizard"

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m (top: Updating card names, replaced: Dragodeus, the Empowered Warrior → Dragodies, the Empowered Warrior)
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* This card can be searched by "[[Dogu]]", "[[Single Purchase]]", "[[Temple of the Kings]]", "[[Dragunity Corsesca]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Ties of the Brethren]]", "[[Mimiclay]]", "[[Serpentine Princess]]", "[[Vampire Dragon]]", "[[Rai-Mei]]", "[[Photon Veil]]", "[[Magician's Circle]]", "[[Shining Angel]]", "[[Chaos Zone]]", "[[Arnis, the Empowered Warrior]]", "[[Dragodies, the Empowered Warrior]]", "[[Apprentice Magician]]", "[[The Grand Spellbook Tower]]", "[[Spellbook Star Hall]]", "[[Fusion Conscription]]" and "[[Fusion Reserve]]".
 
* This card can be searched by "[[Dogu]]", "[[Single Purchase]]", "[[Temple of the Kings]]", "[[Dragunity Corsesca]]", "[[Transmodify]]", "[[Painful Escape]]", "[[Ties of the Brethren]]", "[[Mimiclay]]", "[[Serpentine Princess]]", "[[Vampire Dragon]]", "[[Rai-Mei]]", "[[Photon Veil]]", "[[Magician's Circle]]", "[[Shining Angel]]", "[[Chaos Zone]]", "[[Arnis, the Empowered Warrior]]", "[[Dragodies, the Empowered Warrior]]", "[[Apprentice Magician]]", "[[The Grand Spellbook Tower]]", "[[Spellbook Star Hall]]", "[[Fusion Conscription]]" and "[[Fusion Reserve]]".
  
* You can use "[[Second Coin Toss]]" to improve your chances of calling the coin toss right.
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* "[[Second Coin Toss]]" can be used to improve your chances of calling the coin toss right.
  
* If this card is played in a "[[Dark Magician]]" Deck to Summon "[[Dark Sage]]", and you succeed in Summoning it, pick a card like "[[Heavy Storm]]"; you will have cleared your opponent's monsters with "Time Wizard" and can now clear their Spell and Trap Cards with your own Spell.
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* If this card is played in a "[[Dark Magician]]" Deck to Summon "[[Dark Sage]]", and it was  Summon sucessfully, pick a card like "[[Heavy Storm]]"; your opponent's monsters will be cleared with "Time Wizard" and can now clear their Spell and Trap Cards with your own Spell.
  
* This card's effect is very powerful but very risky. A good alternative to it (that still has a chance to destroy all your monsters, but with no burn) is "[[Dark Master - Zorc]]".
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* This card's effect is very powerful but very risky. A good alternative to it (that still has a chance to destroy all your monsters, but with no burn) is "[[Dark Master - Zorc]]".
  
* Use this card's effect when it is the only monster on your side of the field, so that if you fail, it is not too disastrous.  
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* Use this card's effect when it is the only monster on your field, so that if it fail, it is not too disastrous.  
  
* You can use this card along with "[[Divine Grace - Northwemko]]" targeting anything on the field (even "Time Wizard") to feel free to use the effect of "Time Wizard". You will either make a 3200 direct attack or lose just 250 [[LP]].
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* This card can be used along with "[[Divine Grace - Northwemko]]" targeting anything on the field (even "Time Wizard") to feel free to use the effect of "Time Wizard". There is a chance that either a 3200 direct attack or lose just 250 [[LP]].
  
* If you are using "Time Wizard" in a Spell Counter Deck, is easy to use its effect without risk. Be sure to have enough Spell Counters to protect your own Spellcaster-Type monsters, so if you fail, you can use "[[Defender, the Magical Knight]]" to protect them from being destroyed and take no damage, as no monster was destroyed. If you can use a "Second Coin Toss" you can protect your monster twice.
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* If "Time Wizard" is used in a Spell Counter Deck, is easy to use its effect without risk. Be sure to have enough Spell Counters to protect your own Spellcaster-Type monsters, so if it fail, "[[Defender, the Magical Knight]]" can be used to protect them from being destroyed and take no damage, as no monster was destroyed. If a "Second Coin Toss" is used, your monster can be protected twice.
  
* If you control a "[[Elemental HERO Absolute Zero]]" then regardless of the result, you will destroy all your opponent's monsters, of course using its effect whenever you get the chance is highly inadvisable.
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* If a "[[Elemental HERO Absolute Zero]]" is on your field, then regardless of the result, all your opponent's monsters will be destroyed, of course using its effect whenever, the chance is highly inadvisable.
  
* In a Zombie-Type Deck, you can use this card with "[[Archfiend Zombie-Skull]]" and either  "[[DNA Surgery]]" or "[[Zombie World]]" to turn all monsters you control into Zombies. Then, if you fail on this card effect, none of them will be destroyed.
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* In a Zombie-Type Deck, this card can be used with "[[Archfiend Zombie-Skull]]" and either  "[[DNA Surgery]]" or "[[Zombie World]]" to turn all your monsters into Zombies. Then, if this card effect fail, none of them will be destroyed.
  
* In case you fail, chain the following cards in response to the effect. Keep in mind that you cannot chain cards to the coin flip because it is not considered a [[Cost]].
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* In case it fail, chain the following cards in response to the effect. Keep in mind that cards cannot be chained to the coin flip because it is not considered a [[Cost]].
** Use "[[Rainbow Life]]" to gain the Life Points you would lose with this card effect.
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** Use "[[Rainbow Life]]" to gain the Life Points that would be lost with this card effect.
** By using "[[Alchemy Cycle]]", your monsters' ATK will be 0, so you won't take damage.
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** By using "[[Alchemy Cycle]]", your monsters' ATK will be 0, so damage wouldn't be taken.
  
 
==Traditional Format==
 
==Traditional Format==

Revision as of 04:19, 30 September 2016

  • "Second Coin Toss" can be used to improve your chances of calling the coin toss right.
  • If this card is played in a "Dark Magician" Deck to Summon "Dark Sage", and it was Summon sucessfully, pick a card like "Heavy Storm"; your opponent's monsters will be cleared with "Time Wizard" and can now clear their Spell and Trap Cards with your own Spell.
  • This card's effect is very powerful but very risky. A good alternative to it (that still has a chance to destroy all your monsters, but with no burn) is "Dark Master - Zorc".
  • Use this card's effect when it is the only monster on your field, so that if it fail, it is not too disastrous.
  • This card can be used along with "Divine Grace - Northwemko" targeting anything on the field (even "Time Wizard") to feel free to use the effect of "Time Wizard". There is a chance that either a 3200 direct attack or lose just 250 LP.
  • If "Time Wizard" is used in a Spell Counter Deck, is easy to use its effect without risk. Be sure to have enough Spell Counters to protect your own Spellcaster-Type monsters, so if it fail, "Defender, the Magical Knight" can be used to protect them from being destroyed and take no damage, as no monster was destroyed. If a "Second Coin Toss" is used, your monster can be protected twice.
  • If a "Elemental HERO Absolute Zero" is on your field, then regardless of the result, all your opponent's monsters will be destroyed, of course using its effect whenever, the chance is highly inadvisable.
  • In case it fail, chain the following cards in response to the effect. Keep in mind that cards cannot be chained to the coin flip because it is not considered a Cost.
    • Use "Rainbow Life" to gain the Life Points that would be lost with this card effect.
    • By using "Alchemy Cycle", your monsters' ATK will be 0, so damage wouldn't be taken.

Traditional Format

Video Games