Difference between revisions of "Card Tips:Daybreaker"
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* Special Summon this card with "[[Marauding Captain]]" or "[[Goblindbergh]]" to potentially swarm 4 monsters on the first turn; combine this with "[[Genex Ally Birdman]]" to easily summon "[[Black Rose Dragon]]" whilst returning your Marauding Captain to the hand to be used again. | * Special Summon this card with "[[Marauding Captain]]" or "[[Goblindbergh]]" to potentially swarm 4 monsters on the first turn; combine this with "[[Genex Ally Birdman]]" to easily summon "[[Black Rose Dragon]]" whilst returning your Marauding Captain to the hand to be used again. | ||
− | * Use "[[Photon Veil]]" in order to add 3 copies of this card to your hand, and then use "[[Photon Lead]]" to Special Summon 1 copy, and then Special Summon the last two copies. Overlay the three to make either "[[Vylon Disigma]]", "[[Number 16: Shock Master]]", "[[Number C39: Utopia Ray | + | * Use "[[Photon Veil]]" in order to add 3 copies of this card to your hand, and then use "[[Photon Lead]]" to Special Summon 1 copy, and then Special Summon the last two copies. Overlay the three to make either "[[Vylon Disigma]]", "[[Number 16: Shock Master]]", "[[Number C39: Utopia Ray]]" or "[[Number 10: Illumiknight]]" in consistently in one turn. |
** After using "[[Photon Veil]]" you can instead [[Synchro Summon]] "[[X-Saber Wayne]]" with monsters on your field. When Waynes is summoned, you can [[Special Summon]] the first "[[Daybreaker]]" with his effect. | ** After using "[[Photon Veil]]" you can instead [[Synchro Summon]] "[[X-Saber Wayne]]" with monsters on your field. When Waynes is summoned, you can [[Special Summon]] the first "[[Daybreaker]]" with his effect. | ||
** Use "[[Lightwave Tuning]]" to Synchro Summon a Level 8 Synchro Monster, instead. | ** Use "[[Lightwave Tuning]]" to Synchro Summon a Level 8 Synchro Monster, instead. |
Revision as of 05:33, 20 October 2012
- Special Summon this card with "Marauding Captain" or "Goblindbergh" to potentially swarm 4 monsters on the first turn; combine this with "Genex Ally Birdman" to easily summon "Black Rose Dragon" whilst returning your Marauding Captain to the hand to be used again.
- Use "Photon Veil" in order to add 3 copies of this card to your hand, and then use "Photon Lead" to Special Summon 1 copy, and then Special Summon the last two copies. Overlay the three to make either "Vylon Disigma", "Number 16: Shock Master", "Number C39: Utopia Ray" or "Number 10: Illumiknight" in consistently in one turn.
- After using "Photon Veil" you can instead Synchro Summon "X-Saber Wayne" with monsters on your field. When Waynes is summoned, you can Special Summon the first "Daybreaker" with his effect.
- Use "Lightwave Tuning" to Synchro Summon a Level 8 Synchro Monster, instead.
- A modification to the above idea is to use all 3 as Tributes for the Normal Summon of a Wicked God.
- Similarly, use all three as Tributes for the Normal Summon of "Beast King Barbaros", "Moisture Creature" or "Gilford the Lightning" to activate their effects.
- Use "Familiar Knight" or "Ancient Fairy Dragon" to Special Summon this card and use "Fairy Archer"/"Solar Ray" for huge Burn Damage.
- Use "The A. Forces" to have "Daybreaker"s gain huge ATK.
- After Special Summoning all three of these cards, you can use "Treaty on Uniform Nomenclature" to destroy all of your opponent's Spells/Traps.
- After Special Summoning multiple copies of this card, activate "Mischief of the Yokai". Then, Summon a Tuner monster to Synchro Summon a Level 7 or higher Synchro Monster. When your Synchro Monster battles, you can use "Synchro Strike" to increase its ATK by 2000.
- You can use "Photon Veil" to add 3 to your hand, play "Photon Lead" to summon them to the field, and activate "Photon Booster" to make each a 2000 and then tribute 2 for "Galaxy-Eyes Photon Dragon" without ever having to use your normal summon.
- You can use "Summoner Monk"'s effect to Special Summon one Daybreaker from your deck while you have one or more in your hand.