Difference between revisions of "Time Chain"
(Created page with "{{Anime card | article_messages = {{Unofficial name|English}} | ja_name = {{Ruby|時空鎖|タイムチェーン}} | romaji_name = Taimu Chēn | ja_image = TimeChain-JP-Anime-...") |
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| card_type = Trap | | card_type = Trap | ||
| property = Continuous | | property = Continuous | ||
− | | lore = If your [[monster]] | + | | lore = If your [[Monster Card|monster]] [[battle]]s an opponent's monster: Your monster cannot be [[destroyed by battle|destroyed by that battle]], then after [[damage calculation]], those two monsters are treated as though they are not [[face-up]] on the [[field]] until their [[controller]]'s 2nd [[Standby Phase]]. (They cannot [[attack]] or use their [[card effect|effect]]s, also they cannot be [[target]]ed for attacks or with card effects.) |
| appears_in_mov3 = true | | appears_in_mov3 = true | ||
| decks = Seto Kaiba | | decks = Seto Kaiba | ||
}} | }} |
Revision as of 14:03, 18 July 2016
Time Chain
- Japanese
時空鎖 - Base
- 時空鎖
- Kana
- タイムチェーン
- Rōmaji
- Taimu Chēn
Card type | Trap |
---|---|
Property | Continuous |
If your monster battles an opponent's monster: Your monster cannot be destroyed by that battle, then after damage calculation, those two monsters are treated as though they are not face-up on the field until their controller's 2nd Standby Phase. (They cannot attack or use their effects, also they cannot be targeted for attacks or with card effects.)
| |
Appearances |
Anime cards (Galleries: The Dark Side of Dimensions)
Other languages
Name | Lore | |
---|---|---|
Japanese | ||
Taimu Chēn |
Decks